Koichi Hirose takes on a mission from Jotaro Kujo that leads him to Italy in pursuit of a young man. There, he encounters Giorno Giovanna, a spirited youth with a Stand ability akin to Koichi's.
The stage is set for the unfolding of the Golden Wind stories.
Unlock Lv 2
Bucciarati Is Coming
Bucciarati closes in on Giorno, determined to track down the attacker who gravely injured Leaky Eye Luca.
In their showdown, Giorno uncovers that Golden Wind not only possesses the power of Life-Giving, but can also trigger Consciousness Rampage in its targets.
Unlock Lv 4
Gang Invitation
Determined to join the "Passione" gang, Giorno faces an entrance exam.
Imprisoned capo Polpo assigns him the challenge of keeping a lighter aflame for a full 24 hours.
Unlock Lv 5
Find Polpo's Fortune!
Having accepted Giorno into their ranks, Bucciarati's crew embarks for Capri Island to retrieve Polpo's secret fortune of 10 billion lire.
Meanwhile, Passione members also set their sights on Polpo's fortune.
Unlock Lv 7
Six Bullets Appears
Passione member Zucchero, coveting Polpo's fortune, catches wind of Bucciarati's crew en route to Capri.
Giorno and Mista forge ahead to confront the impending ambush on the island.
Unlock Lv 9
Narancia's Li'l Bomber
Bucciarati's crew undertakes the boss's order to safeguard Trish, the boss's daughter. When Narancia, sent for Trish's errands, falls into an ambush by an enemy Stand user! His body undergoes a bizarre transformation under the elusive enemy's influence...!
Unlock Lv 11
Mirror Man and Purple Smoke
Giorno and his crew head to the Ruins of Pompeii to carry out the boss's commands, only to be ambushed by Illuso, a member of the Hitman Team.
A clash erupts between Mirror Man, a Stand that governs the world within mirrors, and Fugo's Purple Smoke, a Stand capable of unleashing lethal viruses. In this perilous moment, Abbacchio and Giorno stake their lives to confront this formidable foe.
Unlock Lv 13
Express Train to Florence
Continuing their mission to protect the boss's daughter Trish, Giorno and his companions board a high-speed train bound for Florence. However, Prosciutto and Pesci, two Hitman Team members, lie in wait on the train, launching their Stand attacks.
Having abandoned the train, Giorno and his companions seek to travel incognito to Venice in a truck. However, an unexpected turn of events forces them to get out of the vehicle. While Abbacchio and others search for a replacement car in the parking lot, Trish and Bucciarati, waiting inside the turtle, vanish mysteriously. It is the surprise attack of a new Stand enemy, Babyhead.