Mechanics

Every mode in the game, what unlocks it, and the systems underneath combat.

Combat in Golden Spirit looks turn-based but runs on an action-gauge engine. Crit Factor is the hit multiplier — a crit lands at ×2.0 at the 200% baseline, and gear stacks on top. RUSH is a 10-second team buff: fire three Ultimates from three different Fighting Types and the whole party gets +25% Final DMG with a slight Energy restoration.

+25% RUSH bonus 3 Ults · 3 types · 10s
×2.0 Crit Factor baseline Per crit, before gear
10 × 5% Buff stack rule Caps at 50%

Every mode

Main Story

From start

Histoire

12+ chapters. Clearing chapters gates the next Account Level and unlocks new modes.

Interview Trial

Account Lv.3

Test d'Entrée

Solo PvE gauntlet. Daily clears for skill and ascension materials.

Extreme Trial

Account Lv.4

Épreuve Extrême

Key-gated solo dungeon. Difficulty tiers open at Lv.20, Lv.40, and Lv.60.

Extreme Trial – Team

Account Lv.4

Épreuve Extrême – Équipe

Multiplayer version of Extreme Trial. Same tier gating, group rewards.

Speedwagon Investigation

Account Lv.4

Commission de Speedwagon

Send characters on multi-hour expeditions. Returns resources and Collectible pieces.

World Boss

Account Lv.5

Boss Mondial

One boss per week, daily terrain rotation. 10 attempts a day, only your best score counts. Difficulty 2 opens at Lv.16.

Arena

Account Lv.6

Arène

5v5 auto-battle. Defensive lineup syncs from the team builder. Wins pay Arena Token.

Bloody Battle!

Account Lv.6

Combat Sanglant !

12 difficulties. Each tier opens with your Account Level — Difficulty 12 at Lv.19.

Uncharted Journey

Account Lv.7

Voyage Inconnu

Exploration mode with branching encounters and stage rewards.

Double Clash

Account Lv.13

Double Clash

Co-op for 1–3 players, 3 characters per player and no reuse across runs. 12 difficulties. The main source of Spirit Realm materials.

Spirit Realm

Account Lv.13

Esprits

Grid-fusion power layer. 6 tiers, up to 3 random-stat holes and 1 enhance slot per character.

Guild Boss

Account Lv.7

Boss de Guilde

Coordinated guild-wide raid. Daily entries, leaderboard rewards.

Guild Training

Account Lv.7

Entraînement de Guilde

Daily entries grow your guild stat pool. The bonus applies to every character you field.

Guild Exploration

Account Lv.9

Exploration de Guilde

Long-form guild objective. Coordinated map clears for guild currency.

Collectible

Account Lv.4

Objet de Collection

Activatable buff system. Distinct from Spirit Realm — these are passive bonuses you toggle.

Dramatic Scene

Account Lv.4

Scène Emblématique

Collection-equipped gear with a 5-star rarity track.

Badge

Account Lv.5

Insigne

Jewelry-slot gear with forging. Stats roll on equip.

Combat deep dives

Related references

  • Gear & Jewelry — every weapon, badge, dramatic scene, and medal with the stats they roll
  • Investment guide — character progression layers, dupe baselines, and where to spend resources first
  • Items database — full catalog of consumables, materials, and event rewards
  • Tier list — how mechanics translate into PvE/PvP rankings