Gear & Jewelry

All 124 jewelry pieces and 9 Dramatic Scene sets in the game, with what each one does and who should run it.

Golden Spirit gives every character three separate gear tracks, each with its own progression loop. Knowing where each one lives saves a lot of wasted upgrades.

  • Badges (Jewelry). Per-character pieces with a stat passive or a conditional fighting-style effect. Built up through the forge — recipes, blueprints, and recycling duplicates. Browse the full list below.
  • Dramatic Scenes. Four-piece set system. Two pieces of a set give a flat stat bonus, four pieces unlock the set's signature combat effect. Most builds run a 4-piece for the bonus plus a 2-piece off-set for raw stats. See the full damage table →
  • Collectibles. Account-wide activatable items unlocked at Account Lv.4 — a separate progression track from gear you equip on a character. Toggle them on for passive buffs that apply across your roster.
124 Badges Filterable below
9 Dramatic Scene sets See all below
4 Set slots 2-piece & 4-piece bonuses

Browse jewelry

Part

Badge

Part 1

Only activates when equipped by a Ranged character. Skills also strike other enemies within 1 tile around the target, dealing damage equal to 6% of Attack.

Badge

Part 2

Only activates when equipped by a Ranged character. Skills also strike other enemies within 1 tile around the target, dealing damage equal to 6% of Attack.

Badge

Part 3

Only activates when equipped by a Ranged character. Skills also strike other enemies within 1 tile around the target, dealing damage equal to 8% of Attack.

Badge

Part 4

Only activates when equipped by a Ranged character. Skills also strike other enemies within 1 tile around the target, dealing damage equal to 8% of Attack.

Blueford Badge·Ⅰ

Part 1

Increases Base Defense by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Blueford Badge·Ⅱ

Part 2

Increases Base Defense by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Blueford Badge·Ⅲ

Part 3

Increases Base Defense by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Blueford Badge·Ⅳ

Part 4

Increases Base Defense by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Straizo Badge·Ⅰ

Part 1

Increases Base Attack by 1%. Increases Base HP by 1.5%.

How to get
  • Forge — random pull from the basic badge pool

Straizo Badge·Ⅱ

Part 2

Increases Base Attack by 1%. Increases Base HP by 1.5%.

How to get
  • Forge — random pull from the basic badge pool

Straizo Badge·Ⅲ

Part 3

Increases Base Attack by 1%. Increases Base HP by 1.5%.

How to get
  • Forge — random pull from the basic badge pool

Straizo Badge·Ⅳ

Part 4

Increases Base Attack by 1%. Increases Base HP by 1.5%.

How to get
  • Forge — random pull from the basic badge pool

Leaky Eye Luca Badge·Ⅰ

Part 1

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Leaky Eye Luca Badge·Ⅱ

Part 2

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Leaky Eye Luca Badge·Ⅲ

Part 3

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Leaky Eye Luca Badge·Ⅳ

Part 4

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Mariah Badge·Ⅰ

Part 1

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Mariah Badge·Ⅱ

Part 2

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Mariah Badge·Ⅲ

Part 3

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Mariah Badge·Ⅳ

Part 4

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Shigekiyo Yangu Badge·Ⅰ

Part 1

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Shigekiyo Yangu Badge·Ⅱ

Part 2

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Shigekiyo Yangu Badge·Ⅲ

Part 3

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Shigekiyo Yangu Badge·Ⅳ

Part 4

Increases Base Attack by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Gwess Badge·Ⅰ

Part 1

Increases Base HP by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Gwess Badge·Ⅱ

Part 2

Increases Base HP by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Gwess Badge·Ⅲ

Part 3

Increases Base HP by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Gwess Badge·Ⅳ

Part 4

Increases Base HP by 2.5%.

How to get
  • Forge — random pull from the basic badge pool

Speedwagon Badge·Ⅰ

Part 1

At the beginning of each battle, grants all allies a Shield equal to 2% of the equipper's Max HP for 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Barrier

Speedwagon Badge·Ⅱ

Part 2

At the beginning of each battle, grants all allies a Shield equal to 2% of the equipper's Max HP for 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Barrier

Speedwagon Badge·Ⅲ

Part 3

At the beginning of each battle, grants all allies a Shield equal to 2% of the equipper's Max HP for 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Barrier

Speedwagon Badge·Ⅳ

Part 4

At the beginning of each battle, grants all allies a Shield equal to 2% of the equipper's Max HP for 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Barrier

Tarukus Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Tarukus Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Tarukus Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Tarukus Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Will Badge·Ⅰ

Part 1

Basic attacks have a 10% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Delay

Will Badge·Ⅱ

Part 2

Basic attacks have a 10% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Delay

Will Badge·Ⅲ

Part 3

Basic attacks have a 10% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Delay

Will Badge·Ⅳ

Part 4

Basic attacks have a 10% chance to extend crowd-control effects on the target by 2 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Delay

Stroheim Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Stroheim Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Stroheim Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Stroheim Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 1% Effect Res reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mastery

Lisa Lisa Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. Casting any skill marks the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 20% of the equipper's Attack. The mark is then removed.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Alert

Lisa Lisa Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. Casting any skill marks the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 20% of the equipper's Attack. The mark is then removed.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Alert

Lisa Lisa Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. Casting any skill marks the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 20% of the equipper's Attack. The mark is then removed.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Alert

Lisa Lisa Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. Casting any skill marks the target for 6 seconds. When the marked enemy is attacked by the equipper or their ally, they take additional damage equal to 20% of the equipper's Attack. The mark is then removed.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Alert

Santviento Badge·Ⅰ

Part 1

While the equipper's HP is below 50%, their attacks heal themselves for 60% of their Defense. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Revival

Santviento Badge·Ⅱ

Part 2

While the equipper's HP is below 50%, their attacks heal themselves for 60% of their Defense. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Revival

Santviento Badge·Ⅲ

Part 3

While the equipper's HP is below 50%, their attacks heal themselves for 60% of their Defense. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Revival

Santviento Badge·Ⅳ

Part 4

While the equipper's HP is below 50%, their attacks heal themselves for 60% of their Defense. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Revival

Joseph Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. Skills deal 4% more damage to enemies whose HP is below 40%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mortality

Joseph Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. Skills deal 4% more damage to enemies whose HP is below 40%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mortality

Joseph Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. Skills deal 4% more damage to enemies whose HP is below 40%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mortality

Joseph Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. Skills deal 4% more damage to enemies whose HP is below 40%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Mortality

Hol Horse Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 5 seconds deal 2% more damage.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Anger

Hol Horse Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 5 seconds deal 2% more damage.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Anger

Hol Horse Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 5 seconds deal 2% more damage.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Anger

Hol Horse Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 5 seconds deal 2% more damage.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Anger

Anubis Badge·Ⅰ

Part 1

Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants a stack of 1.4% Attack Speed bonus for 3 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Frenzy

Anubis Badge·Ⅱ

Part 2

Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants a stack of 1.4% Attack Speed bonus for 3 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Frenzy

Anubis Badge·Ⅲ

Part 3

Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants a stack of 1.4% Attack Speed bonus for 3 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Frenzy

Anubis Badge·Ⅳ

Part 4

Special Effect: Only activates when equipped by a Melee character. Each successful basic attack grants a stack of 1.4% Attack Speed bonus for 3 seconds, stacking up to 4 times.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Frenzy

Keicho Nijimura Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. All attacks deal 2% more damage to debuffed enemies.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Malice

Keicho Nijimura Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. All attacks deal 2% more damage to debuffed enemies.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Malice

Keicho Nijimura Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. All attacks deal 2% more damage to debuffed enemies.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Malice

Keicho Nijimura Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. All attacks deal 2% more damage to debuffed enemies.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Malice

Akira Otoishi Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. The equipper takes 20% more damage and deals 8% more critical damage in return.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Impulse

Akira Otoishi Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. The equipper takes 20% more damage and deals 8% more critical damage in return.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Impulse

Akira Otoishi Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. The equipper takes 20% more damage and deals 8% more critical damage in return.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Impulse

Akira Otoishi Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. The equipper takes 20% more damage and deals 8% more critical damage in return.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Impulse

Tonio Badge·Ⅰ

Part 1

Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 2% for 5 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Blessing

Tonio Badge·Ⅱ

Part 2

Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 2% for 5 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Blessing

Tonio Badge·Ⅲ

Part 3

Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 2% for 5 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Blessing

Tonio Badge·Ⅳ

Part 4

Upon entering battle and casting the Ultimate, blesses all allies, increasing their healing received by 2% for 5 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Blessing

Mista Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. Basic attacks deal 4% more damage to enemies whose HP is below 50%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Annihilation

Mista Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. Basic attacks deal 4% more damage to enemies whose HP is below 50%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Annihilation

Mista Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. Basic attacks deal 4% more damage to enemies whose HP is below 50%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Annihilation

Mista Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. Basic attacks deal 4% more damage to enemies whose HP is below 50%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Annihilation

Bucciarati Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Drain

Bucciarati Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Drain

Bucciarati Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Drain

Bucciarati Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Drain

Secco Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Constitution

Secco Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Constitution

Secco Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Constitution

Secco Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Constitution

Kenzou Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Flurry

Kenzou Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Flurry

Kenzou Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Flurry

Kenzou Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Flurry

Rangler Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. The Ultimate becomes 8% more effective.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Fury

Rangler Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. The Ultimate becomes 8% more effective.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Fury

Rangler Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. The Ultimate becomes 8% more effective.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Fury

Rangler Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. The Ultimate becomes 8% more effective.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Fury

Johngalli A. Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. Skills deal 10% more damage to enemies whose HP is above 60%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Suppression

Johngalli A. Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. Skills deal 10% more damage to enemies whose HP is above 60%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Suppression

Johngalli A. Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. Skills deal 10% more damage to enemies whose HP is above 60%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Suppression

Johngalli A. Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. Skills deal 10% more damage to enemies whose HP is above 60%.

How to get
  • Forge — targeted recipe (this badge directly)
  • Recycle duplicates → Gem of Suppression

Caesar Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 6 seconds penetrate 2% of the target's Defense.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Caesar Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Penetration

Caesar Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 6 seconds penetrate 2% of the target's Defense.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Caesar Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Penetration

Caesar Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 6 seconds penetrate 2% of the target's Defense.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Caesar Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Penetration

Caesar Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. After the equipper casts their Ultimate, their basic attacks within the next 6 seconds penetrate 2% of the target's Defense.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Caesar Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Penetration

Jonathan Badge·Ⅰ

Part 1

When the equipper's HP is above 50%, all allies within 2 tiles take 3% less damage.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Jonathan Badge Blueprint ×1
  • Recycle duplicates → Gem of Protection

Jonathan Badge·Ⅱ

Part 2

When the equipper's HP is above 50%, all allies within 2 tiles take 3% less damage.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Jonathan Badge Blueprint ×1
  • Recycle duplicates → Gem of Protection

Jonathan Badge·Ⅲ

Part 3

When the equipper's HP is above 50%, all allies within 2 tiles take 3% less damage.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Jonathan Badge Blueprint ×1
  • Recycle duplicates → Gem of Protection

Jonathan Badge·Ⅳ

Part 4

When the equipper's HP is above 50%, all allies within 2 tiles take 3% less damage.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Jonathan Badge Blueprint ×1
  • Recycle duplicates → Gem of Protection

Avdol Badge·Ⅰ

Part 1

Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 5% Crit Rate bonus.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Avdol Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Onslaught

Avdol Badge·Ⅱ

Part 2

Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 5% Crit Rate bonus.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Avdol Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Onslaught

Avdol Badge·Ⅲ

Part 3

Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 5% Crit Rate bonus.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Avdol Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Onslaught

Avdol Badge·Ⅳ

Part 4

Upon entering battle and casting the Ultimate, the equipper's next 3 basic attacks gain an 5% Crit Rate bonus.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Avdol Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Onslaught

Koichi Hirose Badge·Ⅰ

Part 1

Only activates when equipped by a Ranged character. Before an Ultimate or skill is cast, grants 1 stack of 2.5% skill damage bonus for 8 seconds, stacking up to 3 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Koichi Hirose Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Assault

Koichi Hirose Badge·Ⅱ

Part 2

Only activates when equipped by a Ranged character. Before an Ultimate or skill is cast, grants 1 stack of 2.5% skill damage bonus for 8 seconds, stacking up to 3 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Koichi Hirose Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Assault

Koichi Hirose Badge·Ⅲ

Part 3

Only activates when equipped by a Ranged character. Before an Ultimate or skill is cast, grants 1 stack of 2.5% skill damage bonus for 8 seconds, stacking up to 3 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Koichi Hirose Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Assault

Koichi Hirose Badge·Ⅳ

Part 4

Only activates when equipped by a Ranged character. Before an Ultimate or skill is cast, grants 1 stack of 2.5% skill damage bonus for 8 seconds, stacking up to 3 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Koichi Hirose Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Assault

Giorno Badge·Ⅰ

Part 1

Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 2% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Giorno Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Inspiration

Giorno Badge·Ⅱ

Part 2

Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 2% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Giorno Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Inspiration

Giorno Badge·Ⅲ

Part 3

Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 2% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Giorno Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Inspiration

Giorno Badge·Ⅳ

Part 4

Upon entering battle and casting the Ultimate, grants all allies a Shield equal to 2% of the equipper's Max HP and 2 stacks of Attack Up for 10 seconds.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Giorno Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Inspiration

Ermes Badge·Ⅰ

Part 1

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 0.4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Ermes Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Intimidation

Ermes Badge·Ⅱ

Part 2

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 0.4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Ermes Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Intimidation

Ermes Badge·Ⅲ

Part 3

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 0.4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Ermes Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Intimidation

Ermes Badge·Ⅳ

Part 4

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 0.4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

How to get
  • Forge — Refined Iron ×150, Gold Ingot ×30, Rawstone ×1, Ermes Badge Blueprint ×1
  • Excellent Badge Selection Chest
  • Recycle duplicates → Gem of Intimidation

Dramatic Scenes

Nine set bonuses. Run two pieces of a set for the stat line, four for the signature effect — most builds settle on a 4-piece set plus a 2-piece off-set for stats. See the full damage table →

I Cast Aside My Humanness dramatic scene artwork

I Cast Aside My Humanness

2-pc
+500 HP
4-pc
+500 Attack Skills and basic attacks reduce the target's Defense by 6% for 6 seconds. This effect does not stack.
The Greatest High Known to Man! dramatic scene artwork

The Greatest High Known to Man!

2-pc
+500 Attack
4-pc
+500 Attack When unleashing an Ultimate and dealing damage, this Ultimate has a 50% chance to penetrate 20% of the target's Defense.
Stone Ocean dramatic scene artwork

Stone Ocean

2-pc
+500 Attack
4-pc
+500 Attack For every 1 tile of distance from the target, basic attacks deal 4% more damage, up to a maximum of 20%.
Think of Something dramatic scene artwork

Think of Something

2-pc
+500 Attack
4-pc
+500 Attack Basic attacks have a 30% chance to enable the next skill to deal 20% more damage. This bonus does not stack.
The Final Hamon dramatic scene artwork

The Final Hamon

2-pc
+500 HP
4-pc
+500 HP When using a healing skill, if the target's HP is below 50%, this skill restores 20% more HP.
I Refuse dramatic scene artwork

I Refuse

2-pc
+500 Defense
4-pc
+500 Defense Upon using a skill, if the caster's HP is below 50%, gains 2 stacks of Defense Up.
The Hymn of Bravery dramatic scene artwork

The Hymn of Bravery

2-pc
+500 HP
4-pc
+500 HP When applying a buff to an ally, there is a 20% chance to apply 1 stack of the same buff to allies within 1 tile.
The Taste of a Lie dramatic scene artwork

The Taste of a Lie

2-pc
+500 Attack
4-pc
+500 Attack When applying a debuff to an enemy, there is a 20% chance to apply an additional stack.
Gang-Star dramatic scene artwork

Gang-Star

2-pc
+500 HP
4-pc
+500 Attack At the beginning of each PvP battle, gains a 20% bonus to Attack and Defense for 10 seconds.

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