Identity
- Part
- Battle Tendency
- Fighting type
- Ranged Type
- Rarity
- SSR
- Hamon
- Yes
- Role
- Sub DPS
Battle Tendency · Ranged Type · SSR
Style Hamon practitioner
Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.
21 skill rows across 6 tiers. Icons come from the game asset bundle when available.
Caesar's basic attacks ricochet up to 5 times, dealing damage equal to 40% of Attack to other enemies within 2 tiles around the target. When casting the Ultimate, Caesar fires a volley of Hamon bubbles toward the target, dealing damage equal to 200% of Attack to the target and other enemies within 2 tiles. Bubbles reflect light, dealing damage equal to 100% of Attack per second to special units (Vampires and Zombies) within the range for the next 3 seconds. For every 1 enemies hit by this skill, Caesar gains 1 stacks of Attack Speed Up.
Increases ricochet damage to 45% of Attack, Hamon bubble volley damage to 220% of Attack, and additional damage against special units to 120% of Attack.
Increases ricochet damage to 50% of Attack, Hamon bubble volley damage to 240% of Attack, and additional damage against special units to 140% of Attack.
Increases ricochet damage to 60% of Attack, Hamon bubble volley damage to 260% of Attack, and additional damage against special units to 160% of Attack.
Caesar creates a massive bubble, enveloping enemies within it and dealing damage equal to 400% of Attack. This attack has a 80% chance to Immobilized the target for 3 seconds. Following this attack, Caesar gains 2 stacks of Attack Speed Up. Cooldown: 20 seconds.
Reduces cooldown to 18 seconds. Increases damage to 450% of Attack and Immobilized chance to 90%.
Reduces cooldown to 16 seconds. Increases damage to N% of Attack and Immobilized chance to 100%.
Increases Attack and Max HP by 10%. Upon receiving a buff from any ally (excluding Caesar himself), gains 1 stacks of Attack Speed Up. This effect triggers once every 3 seconds.
Increases attribute bonuses to 15%.
Increases attribute bonuses to 20%.
Special Effect: Basic attacks deal additional damage equal to 40% of Attack. All attacks against Vampires and Zombies deal additional damage equal to 2% of the target's current HP. The additional damage is capped at 100% of this character's Attack.
Increases general additional damage to 45% of Attack and additional damage against special units to 3% of their current HP.
Increases general additional damage to 50% of Attack and additional damage against special units to 4% of their current HP.
Restores 100 Energy at the beginning of each battle. For every 1 stacks of Attack Speed Up Caesar has, his basic attacks have a 5% chance to trigger the Special Effect 1 times.
Increases Energy restoration to 150. Increases Special Effect trigger chance (for every 1 stacks of Attack Speed Up) to 10%.
Increases Energy restoration to 200. Increases Special Effect trigger chance (for every 1 stacks of Attack Speed Up) to 15%.
Caesar's basic attacks unleash penetrating bubbles that spin into high-speed disks. Each basic attack deals damage equal to 180% of Attack to all enemies on the path and has a 50% chance to leave a bubble at the target's location. When casting the Ultimate, Caesar recalls all bubbles, each dealing damage based on the number of bubbles attached to all enemies in a straight line between Caesar and his target. For every 2 bubbles recalled, Caesar gains 1 stack of Attack Speed Up. Each bubble deals damage equal to 90% of Caesar's Attack to all enemies along the path.
Increases basic attack damage to 190% of Attack and bubble's trigger chance to 60%. Recalled bubbles deal damage equal to 95% of Attack.
Increases basic attack damage to 200% of Attack and bubble's trigger chance to 70%. Recalled bubbles deal damage equal to 100% of Attack.
Increases basic attack damage to 220% of Attack and bubble's trigger chance to 80%. Recalled bubbles deal damage equal to 110% of Attack.
Career-shared upgrade paths. Every Ranged character draws from the same 22-node Star Tree and 12-stage dupe ladder.