Identity
- Part
- Stone Ocean
- Fighting type
- Defense Type
- Rarity
- SSR
- Stand
- Smack
- Role
- Team Utility
Stone Ocean · Defense Type · SSR
Stand Smack
Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.
The signature stand drives every active skill — its passive and ultimate define this character's identity.
Ermes uses her sticker to split her harpoon into two. She throws one toward an ally's location, then grabs the other harpoon, peeling off the sticker to rapidly approach the ally. Dashes toward the ally with the lowest HP percentage within 6 tiles, granting them a Shield equal to 1800% of Defense and having a 80% chance to Stun all enemies within 1 tiles for 4 seconds.
Ermes puts a sticker on herself, duplicating part of her body to absorb incoming damage. Gains a Shield equal to 600% of Defense for 10 seconds. When Shield expires, Ermes takes 10 damage. Upon casting this skill, gains 2 stacks of Defense Up. Cooldown: 14 seconds.
Ermes hurls a sticker at an enemy to duplicate them, then rips off the sticker. Strikes the target, dealing damage equal to 1200% of Defense to the target and other enemies within 5 tiles in a cone-shaped area in that direction before pulling them toward herself and Stunning them for 4 seconds.
21 skill rows across 6 tiers. Icons come from the game asset bundle when available.
Ermes uses her sticker to split her harpoon into two. She throws one toward an ally's location, then grabs the other harpoon, peeling off the sticker to rapidly approach the ally. Dashes toward the ally with the lowest HP percentage within 6 tiles, granting them a Shield equal to 1800% of Defense and having a 80% chance to Stun all enemies within 1 tiles for 4 seconds.
Increases Shield to 2000% of Defense and Stun chance to 85%.
Increases Shield to 2200% of Defense and Stun chance to 90%.
Increases Shield to 2400% of Defense and Stun chance to 100%.
Ermes puts a sticker on herself, duplicating part of her body to absorb incoming damage. Gains a Shield equal to 600% of Defense for 10 seconds. When Shield expires, Ermes takes 10 damage. Upon casting this skill, gains 2 stacks of Defense Up. Cooldown: 14 seconds.
Reduces cooldown to 12 seconds. Increases Shield to 700% of Defense.
Reduces cooldown to 10 seconds. Increases Shield to 800% of Defense.
Increases Defense and Max HP by 10%. Gains a Shield equal to 400% of Defense at the beginning of each battle.
Increases attribute bonuses to 15% and Shield to 600% of Defense.
Increases attribute bonuses to 20% and Shield to 800% of Defense.
Upon casting the Ultimate, gains 2 stacks of Damage Res. For every 1 enemies hit by her Ultimate, gains a Shield equal to 100% of Defense for 10 seconds.
Increases Shield generated for every 1 enemies hit to 150% of Defense.
Increases Shield generated for every 1 enemies hit to 200% of Defense.
Whenever Ermes gains a Shield from skill effects, she also grants N allies within 2 tiles Shields equal to 50% of the original Shield value. If there are no allies within the target area, Ermes grants the duplicated Shield to herself.
Fortifies the duplicated Shield to 55% of the original Shield value.
Fortifies the duplicated Shield to 60% of the original Shield value.
Ermes hurls a sticker at an enemy to duplicate them, then rips off the sticker. Strikes the target, dealing damage equal to 1200% of Defense to the target and other enemies within 5 tiles in a cone-shaped area in that direction before pulling them toward herself and Stunning them for 4 seconds.
Increases damage to 1400% of Defense.
Increases damage to 1600% of Defense.
Increases damage to 1800% of Defense.
Career-shared upgrade paths. Every Defense character draws from the same 22-node Star Tree and 12-stage dupe ladder.