Stone Ocean · Ranged Type · SR

Johngalli A.

Stand Downtown Transfer

Stone Ocean SR Ranged Buff Stripper
HP
6,617
ATK
9,720
DEF
6,574
Peak skill
2,000%
Overview

Johngalli A. at a glance

Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.

Identity

Part
Stone Ocean
Fighting type
Ranged Type
Rarity
SR
Stand
Downtown Transfer
Role
Buff Stripper

Combat stats

HP
6,617
ATK
9,720
DEF
6,574
Bonus HP
1,323
Bonus ATK
129
Bonus DEF
43
Starting Energy
0 / 1000
Crit Rate
5.0%
Crit Damage
200%
Hit Rate
100%
Block Rate
5.0%
Stand

Downtown Transfer

The signature stand drives every active skill — its passive and ultimate define this character's identity.

Passive

Targeting His Heart

Channels for 3 seconds before unleashing a devastating shot, dealing damage equal to 1600% of Attack. Johngalli A. cannot use basic attacks while channeling, and any crowd-control effect will interrupt this skill. If the target is defeated while Johngalli A. is channeling this skill, this skill is interrupted, and 50% of consumed Energy will be returned to Johngalli A.

Active

Manhattan Transfer

Deploys Manhattan Transfer to the furthest enemy within 10 tiles and enhances the next basic attack, enabling it to deal damage equal to 200% of Attack. Cooldown: 14 seconds.

Full kit

Skills & levels

17 skill rows across 5 tiers. Icons come from the game asset bundle when available.

Targeting His Heart

Passive SkillPassive
  1. Lv 1

    Channels for 3 seconds before unleashing a devastating shot, dealing damage equal to 1600% of Attack. Johngalli A. cannot use basic attacks while channeling, and any crowd-control effect will interrupt this skill. If the target is defeated while Johngalli A. is channeling this skill, this skill is interrupted, and 50% of consumed Energy will be returned to Johngalli A.

  2. Lv 2

    Increases damage to 1700% of Attack.

  3. Lv 3

    Increases damage to 1800% of Attack.

  4. Lv 4

    Increases damage to 2000% of Attack.

Manhattan Transfer

Active SkillActiveCD 14.0sCost 50 Energy
  1. Lv 1

    Deploys Manhattan Transfer to the furthest enemy within 10 tiles and enhances the next basic attack, enabling it to deal damage equal to 200% of Attack. Cooldown: 14 seconds.

  2. Lv 2

    Reduces cooldown to 13 seconds. Increases damage of the enhanced basic attack to 240% of Attack.

  3. Lv 3

    Reduces cooldown to 12seconds. Increases damage of the enhanced basic attack to 280% of Attack.

Elite Sniper

Stand Stage IPassive
  1. Lv 1

    Increases Attack and Max HP by 10%. Every 3 basic attacks enhance the next basic attack, enabling it to deal damage equal to 280% of Attack. When attacking enemies within N tiles of Manhattan Transfer, Johngalli A. only needs 2 basic attacks to trigger an enhanced attack.

  2. Lv 2

    Increases attribute bonuses to 15% and the damage of the enhanced basic attack to 320% of Attack.

  3. Lv 3

    Increases attribute bonuses to 20% and the damage of the enhanced basic attack to 360% of Attack.

Read the Airflow

Stand Stage IIStand passive
  1. Lv 1

    When attacking enemies within 1 tiles of Manhattan Transfer, gains a 6% Crit Rate bonus and ignores the target's Stealth effect. If this attack hits the target, dispels the target's Stealth.

  2. Lv 2

    Increases Crit Rate bonus to 8%.

  3. Lv 3

    Increases Crit Rate bonus to 10%.

Swift Reload

Stand Stage IIIType -3
  1. Lv 1

    Shortens the Ultimate's channeling time to 0.5 seconds.

  2. Lv 2

    Shortens the Ultimate's channeling time to 1 seconds.

  3. Lv 3

    Shortens the Ultimate's channeling time to 1.5 seconds.

Progression

Star Tree, dupes & recruit ladder

Career-shared upgrade paths. Every Ranged character draws from the same 22-node Star Tree and 12-stage dupe ladder.

Star Tree HP +1,500
Star Tree Crit Rate +200
Star Tree Defense +1,500
Star Tree Crit Res +200
Star Tree Attack +1,500
Star Tree Debuff Proficiency +700
Star Tree Resilience +700
Star Tree Effect Res +200
Star Tree Effect Hit +200
Star Tree Accuracy Rate +3,000
Star Tree Ultimate Strength +1,500
Star Tree Healing Received Bonus +1,000
Recruit ★ Attack +34,900
Recruit ★ Defense +34,900
Recruit ★ HP +34,900
Star Tree 22 nodes
  1. Node 1
    +500 HP
  2. Node 2
    +200 Crit Rate
  3. Node 3
    +500 Defense
  4. Node 4
    +200 Crit Res
  5. Node 5
    +500 Attack
  6. Node 6
    +200 Debuff Proficiency
  7. Node 7
    +500 HP
  8. Node 8
    +200 Resilience
  9. Node 9
    +500 Defense
  10. Node 10
    +200 Effect Res
  11. Node 11
    +500 Attack
  12. Node 12
    +200 Effect Hit
  13. Node 13
    +500 HP
  14. Node 14
    +1,000 Accuracy Rate
  15. Node 15
    +500 Defense
  16. Node 16
    +500 Ultimate Strength
  17. Node 17
    +500 Attack
  18. Node 18
    +1,000 Healing Received Bonus
  19. Node 19
    +500 Debuff Proficiency
  20. Node 20
    +500 Resilience
  21. Node 21
    +1,000 Ultimate Strength
  22. Node 22
    +2,000 Accuracy Rate
Dupe ladder Stages S0–S11
Stage BasicSkill 1Skill 2Skill 3Skill 4Ultimate Stat gains
S0 111110
S1 211112 +200 HP · +200 Attack · +200 Defense
S2 221112 +500 HP · +500 Attack · +500 Defense
S3 222112 +1,000 HP · +500 Attack · +500 Defense
S4 222212 +1,000 HP · +500 Attack · +1,000 Defense
S5 222222 +1,000 HP · +1,000 Attack · +1,000 Defense
S6 322223 +1,500 HP · +1,500 Attack · +1,500 Defense
S7 332223 +2,000 HP · +2,000 Attack · +2,000 Defense
S8 333223 +3,000 HP · +2,000 Attack · +2,000 Defense
S9 333323 +3,000 HP · +2,000 Attack · +3,000 Defense
S10 333333 +3,000 HP · +3,000 Attack · +3,000 Defense
S11 433334 +4,000 HP · +4,000 Attack · +4,000 Defense
Recruit ladder 16 steps
  1. ★1 · step 1
  2. ★1 · step 2
    +300 HP+300 Attack+300 Defense
  3. ★1 · step 3
    +500 HP+500 Attack+500 Defense
  4. ★2 · step 4
    +700 HP+700 Attack+700 Defense
  5. ★2 · step 5
    +1,000 HP+1,000 Attack+1,000 Defense
  6. ★2 · step 6
    +1,200 HP+1,200 Attack+1,200 Defense
  7. ★3 · step 7
    +1,400 HP+1,400 Attack+1,400 Defense
  8. ★3 · step 8
    +1,700 HP+1,700 Attack+1,700 Defense
  9. ★3 · step 9
    +1,900 HP+1,900 Attack+1,900 Defense
  10. ★4 · step 10
    +2,900 HP+2,900 Attack+2,900 Defense
  11. ★4 · step 11
    +3,200 HP+3,200 Attack+3,200 Defense
  12. ★4 · step 12
    +3,400 HP+3,400 Attack+3,400 Defense
  13. ★5 · step 13
    +3,600 HP+3,600 Attack+3,600 Defense
  14. ★5 · step 14
    +3,900 HP+3,900 Attack+3,900 Defense
  15. ★5 · step 15
    +4,100 HP+4,100 Attack+4,100 Defense
  16. ★5 · step 16
    +5,100 HP+5,100 Attack+5,100 Defense