Vento Aureo · Agility Type · SR

Mario Zucchero

Stand Tender Machine

Golden Wind SR Agility Sub DPSTank
HP
7,264
ATK
8,743
DEF
6,834
Peak skill
1,300%
Overview

Mario Zucchero at a glance

Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.

Identity

Part
Vento Aureo
Fighting type
Agility Type
Rarity
SR
Stand
Tender Machine
Role
Sub DPS

Combat stats

HP
7,264
ATK
8,743
DEF
6,834
Bonus HP
1,452
Bonus ATK
116
Bonus DEF
45
Starting Energy
400 / 1000
Crit Rate
5.0%
Crit Damage
200%
Hit Rate
100%
Block Rate
5.0%
Stand

Tender Machine

The signature stand drives every active skill — its passive and ultimate define this character's identity.

Passive

Tender Machine

Pierces the target with a rapier, dealing damage equal to 1000% of Attack, immediately breaking the target's Shield, and having a 80% chance to Deflate the target for 5 seconds.

Active

Rapier Jab

Jabs the target, dealing damage equal to 560% of Attack and removing 1 buffs from the target. Cooldown: 15 seconds.

Full kit

Skills & levels

17 skill rows across 5 tiers. Icons come from the game asset bundle when available.

Tender Machine

Passive SkillPassive
  1. Lv 1

    Pierces the target with a rapier, dealing damage equal to 1000% of Attack, immediately breaking the target's Shield, and having a 80% chance to Deflate the target for 5 seconds.

  2. Lv 2

    Increases Deflation chance to 85% and damage to 1100% of Attack.

  3. Lv 3

    Increases Deflation chance to 90% and damage to 1200% of Attack.

  4. Lv 4

    Increases Deflation chance to 100% and damage to 1300% of Attack.

Rapier Jab

Active SkillActiveCD 3.0sCost 50 Energy
  1. Lv 1

    Jabs the target, dealing damage equal to 560% of Attack and removing 1 buffs from the target. Cooldown: 15 seconds.

  2. Lv 2

    Reduces cooldown to 13 seconds. Increases damage to 600% of Attack.

  3. Lv 3

    Reduces cooldown to 10 seconds. Increases damage to 640% of Attack.

Lurk

Stand Stage IPassive
  1. Lv 1

    Increases Attack and Max HP by 10%. At the beginning of each battle, enters a Stealth state for 5 seconds.

  2. Lv 2

    Increases attribute bonuses to 15%.

  3. Lv 3

    Increases attribute bonuses to 20%.

Ambush

Stand Stage IIStand passive
  1. Lv 1

    Whenever Mario Zucchero deals damage while in Stealth, deals additional damage equal to 10% of Attack to the target.

  2. Lv 2

    Increases damage to 15% of Attack.

  3. Lv 3

    Increases damage to 20% of Attack.

Series Thrusts

Stand Stage IIIType -3
  1. Lv 1

    Attacks against Deflated enemies have a 40% chance to extend the Deflation duration by 2 seconds. This effect only triggers 1 times every 2 seconds.

  2. Lv 2

    Increases trigger chance to 50%.

  3. Lv 3

    Increases trigger chance to 60%.

Progression

Star Tree, dupes & recruit ladder

Career-shared upgrade paths. Every Agility character draws from the same 22-node Star Tree and 12-stage dupe ladder.

Star Tree HP +1,500
Star Tree Crit Rate +700
Star Tree Defense +1,500
Star Tree Crit Res +700
Star Tree Attack +1,500
Star Tree Debuff Proficiency +200
Star Tree Resilience +200
Star Tree Effect Res +200
Star Tree Effect Hit +200
Star Tree DMG Reduction Rate +500
Star Tree DMG Boost Rate +500
Star Tree Healing Received Bonus +1,000
Recruit ★ Attack +34,900
Recruit ★ Defense +34,900
Recruit ★ HP +34,900
Star Tree 22 nodes
  1. Node 1
    +500 HP
  2. Node 2
    +200 Crit Rate
  3. Node 3
    +500 Defense
  4. Node 4
    +200 Crit Res
  5. Node 5
    +500 Attack
  6. Node 6
    +200 Debuff Proficiency
  7. Node 7
    +500 HP
  8. Node 8
    +200 Resilience
  9. Node 9
    +500 Defense
  10. Node 10
    +200 Effect Res
  11. Node 11
    +500 Attack
  12. Node 12
    +200 Effect Hit
  13. Node 13
    +500 HP
  14. Node 14
    +200 DMG Reduction Rate
  15. Node 15
    +500 Defense
  16. Node 16
    +200 DMG Boost Rate
  17. Node 17
    +500 Attack
  18. Node 18
    +1,000 Healing Received Bonus
  19. Node 19
    +500 Crit Rate
  20. Node 20
    +500 Crit Res
  21. Node 21
    +300 DMG Reduction Rate
  22. Node 22
    +300 DMG Boost Rate
Dupe ladder Stages S0–S11
Stage BasicSkill 1Skill 2Skill 3Skill 4Ultimate Stat gains
S0 111110
S1 211112 +200 HP · +200 Attack · +200 Defense
S2 221112 +500 HP · +500 Attack · +500 Defense
S3 222112 +1,000 HP · +500 Attack · +500 Defense
S4 222212 +1,000 HP · +500 Attack · +1,000 Defense
S5 222222 +1,000 HP · +1,000 Attack · +1,000 Defense
S6 322223 +1,500 HP · +1,500 Attack · +1,500 Defense
S7 332223 +2,000 HP · +2,000 Attack · +2,000 Defense
S8 333223 +3,000 HP · +2,000 Attack · +2,000 Defense
S9 333323 +3,000 HP · +2,000 Attack · +3,000 Defense
S10 333333 +3,000 HP · +3,000 Attack · +3,000 Defense
S11 433334 +4,000 HP · +4,000 Attack · +4,000 Defense
Recruit ladder 16 steps
  1. ★1 · step 1
  2. ★1 · step 2
    +300 HP+300 Attack+300 Defense
  3. ★1 · step 3
    +500 HP+500 Attack+500 Defense
  4. ★2 · step 4
    +700 HP+700 Attack+700 Defense
  5. ★2 · step 5
    +1,000 HP+1,000 Attack+1,000 Defense
  6. ★2 · step 6
    +1,200 HP+1,200 Attack+1,200 Defense
  7. ★3 · step 7
    +1,400 HP+1,400 Attack+1,400 Defense
  8. ★3 · step 8
    +1,700 HP+1,700 Attack+1,700 Defense
  9. ★3 · step 9
    +1,900 HP+1,900 Attack+1,900 Defense
  10. ★4 · step 10
    +2,900 HP+2,900 Attack+2,900 Defense
  11. ★4 · step 11
    +3,200 HP+3,200 Attack+3,200 Defense
  12. ★4 · step 12
    +3,400 HP+3,400 Attack+3,400 Defense
  13. ★5 · step 13
    +3,600 HP+3,600 Attack+3,600 Defense
  14. ★5 · step 14
    +3,900 HP+3,900 Attack+3,900 Defense
  15. ★5 · step 15
    +4,100 HP+4,100 Attack+4,100 Defense
  16. ★5 · step 16
    +5,100 HP+5,100 Attack+5,100 Defense