Stardust Crusaders · Special Type · SSR

Mohammed Avdol

Stand Magician's Red

Stardust Crusaders SSR Special Sub DPSHealerBurn
HP
8,001
ATK
9,568
DEF
6,955
Peak skill
1,000%
Overview

Mohammed Avdol at a glance

Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.

Identity

Part
Stardust Crusaders
Fighting type
Special Type
Rarity
SSR
Stand
Magician's Red
Role
Sub DPS

Combat stats

HP
8,001
ATK
9,568
DEF
6,955
Bonus HP
1,600
Bonus ATK
127
Bonus DEF
46
Starting Energy
600 / 1000
Crit Rate
5.0%
Crit Damage
200%
Hit Rate
100%
Block Rate
5.0%
Stand

Magician's Red

The signature stand drives every active skill — its passive and ultimate define this character's identity.

Passive

Crossfire Hurricane Special

After casting the Ultimate, Avdol enters an Enhanced state, unleashing massive fire ankhs with his basic attacks. Enhanced: The next 3 basic attacks deal damage equal to 800% of Attack and deal 30% splash damage to other enemies within 1 tile around the target. Enhanced basic attacks do not generate Energy. This skill cannot be cast while Avdol is already in the Enhanced state.

Active

In the Beginning, There Was Fire

Avdol ignites enemies. Deals damage equal to 100% of Attack to all enemies and inflicts a stack of Burn. For each Burn stack the target has, they take additional damage equal to 20% of Avdol's Attack. Upon casting this skill, Avdol restores 30 Energy for eachBurning enemy. Cooldown: 14 seconds.

Full kit

Skills & levels

17 skill rows across 5 tiers. Icons come from the game asset bundle when available.

Crossfire Hurricane Special

Passive SkillPassive
  1. Lv 1

    After casting the Ultimate, Avdol enters an Enhanced state, unleashing massive fire ankhs with his basic attacks. Enhanced: The next 3 basic attacks deal damage equal to 800% of Attack and deal 30% splash damage to other enemies within 1 tile around the target. Enhanced basic attacks do not generate Energy. This skill cannot be cast while Avdol is already in the Enhanced state.

  2. Lv 2

    Increases Enhanced basic attack damage to 850% of Attack and splash damage ratio to 35%.

  3. Lv 3

    Increases Enhanced basic attack damage to 900% of Attack and splash damage ratio to 40%.

  4. Lv 4

    Increases Enhanced basic attack damage to 1000% of Attack and splash damage ratio to 50%.

In the Beginning, There Was Fire

Active SkillActiveCD 3.0sCost 50 Energy
  1. Lv 1

    Avdol ignites enemies. Deals damage equal to 100% of Attack to all enemies and inflicts a stack of Burn. For each Burn stack the target has, they take additional damage equal to 20% of Avdol's Attack. Upon casting this skill, Avdol restores 30 Energy for eachBurning enemy. Cooldown: 14 seconds.

  2. Lv 2

    Reduces cooldown to 12 seconds. Increases damage to 120% of Attack and additional damage from each Burn stack to 30% of Attack.

  3. Lv 3

    Reduces cooldown to 10 seconds. Increases damage to 140% of Attack and additional damage from each Burn stack to 40% of Attack.

Magician's Red

Stand Stage IPassive
  1. Lv 1

    Increases Attack and Max HP by 10% While this character is in battle, all enemies take 10% more Burn damage.

  2. Lv 2

    Increases attribute bonuses to 15% and Burn damage bonus to 15%.

  3. Lv 3

    Increases attribute bonuses to 20% and Burn damage bonus to 20%.

Red Bind

Stand Stage IIStand passive
  1. Lv 1

    Magician's Red binds enemies with a flame-woven rope. Enhanced basic attacks have a 60% chance to Immobilized the target for 1 seconds and inflict 1 Burn stacks.

  2. Lv 2

    Increases trigger chance to 70%.

  3. Lv 3

    Increases trigger chance to 80%.

Lifeform Detector

Stand Stage IIIType -3
  1. Lv 1

    After casting the Ultimate, Avdol summons several lifeform detectors around himself. Avdol gains 5 stacks of Damage Up. Moreover, he deals 10% more AoE damage, and his attacks deal splash damage within 1 tiles for 2 seconds.

  2. Lv 2

    Extends the duration of AoE and splash damage bonuses to 4 seconds.

  3. Lv 3

    Extends the duration of AoE and splash damage bonuses to 6 seconds.

Progression

Star Tree, dupes & recruit ladder

Career-shared upgrade paths. Every Special character draws from the same 22-node Star Tree and 12-stage dupe ladder.

Star Tree HP +600
Star Tree Crit Rate +900
Star Tree Attack +2,400
Star Tree Crit Boost +900
Star Tree Defense +1,500
Star Tree Debuff Proficiency +200
Star Tree Attack Speed +3,000
Star Tree Skill Charge Rate +3,000
Star Tree DMG Boost Rate +200
Star Tree Healing Received Bonus +1,000
Recruit ★ Attack +34,900
Recruit ★ Defense +34,900
Recruit ★ HP +34,900
Star Tree 22 nodes
  1. Node 1
    +200 HP
  2. Node 2
    +200 Crit Rate
  3. Node 3
    +800 Attack
  4. Node 4
    +200 Crit Boost
  5. Node 5
    +500 Defense
  6. Node 6
    +200 Debuff Proficiency
  7. Node 7
    +200 HP
  8. Node 8
    +200 Crit Rate
  9. Node 9
    +800 Attack
  10. Node 10
    +200 Crit Boost
  11. Node 11
    +500 Defense
  12. Node 12
    +1,000 Attack Speed
  13. Node 13
    +200 HP
  14. Node 14
    +1,000 Skill Charge Rate
  15. Node 15
    +800 Attack
  16. Node 16
    +200 DMG Boost Rate
  17. Node 17
    +500 Defense
  18. Node 18
    +1,000 Healing Received Bonus
  19. Node 19
    +500 Crit Rate
  20. Node 20
    +500 Crit Boost
  21. Node 21
    +2,000 Attack Speed
  22. Node 22
    +2,000 Skill Charge Rate
Dupe ladder Stages S0–S11
Stage BasicSkill 1Skill 2Skill 3Skill 4Ultimate Stat gains
S0 111110
S1 211112 +200 HP · +200 Attack · +200 Defense
S2 221112 +500 HP · +500 Attack · +500 Defense
S3 222112 +1,000 HP · +500 Attack · +500 Defense
S4 222212 +1,000 HP · +500 Attack · +1,000 Defense
S5 222222 +1,000 HP · +1,000 Attack · +1,000 Defense
S6 322223 +1,500 HP · +1,500 Attack · +1,500 Defense
S7 332223 +2,000 HP · +2,000 Attack · +2,000 Defense
S8 333223 +3,000 HP · +2,000 Attack · +2,000 Defense
S9 333323 +3,000 HP · +2,000 Attack · +3,000 Defense
S10 333333 +3,000 HP · +3,000 Attack · +3,000 Defense
S11 433334 +4,000 HP · +4,000 Attack · +4,000 Defense
Recruit ladder 16 steps
  1. ★1 · step 1
  2. ★1 · step 2
    +300 HP+300 Attack+300 Defense
  3. ★1 · step 3
    +500 HP+500 Attack+500 Defense
  4. ★2 · step 4
    +700 HP+700 Attack+700 Defense
  5. ★2 · step 5
    +1,000 HP+1,000 Attack+1,000 Defense
  6. ★2 · step 6
    +1,200 HP+1,200 Attack+1,200 Defense
  7. ★3 · step 7
    +1,400 HP+1,400 Attack+1,400 Defense
  8. ★3 · step 8
    +1,700 HP+1,700 Attack+1,700 Defense
  9. ★3 · step 9
    +1,900 HP+1,900 Attack+1,900 Defense
  10. ★4 · step 10
    +2,900 HP+2,900 Attack+2,900 Defense
  11. ★4 · step 11
    +3,200 HP+3,200 Attack+3,200 Defense
  12. ★4 · step 12
    +3,400 HP+3,400 Attack+3,400 Defense
  13. ★5 · step 13
    +3,600 HP+3,600 Attack+3,600 Defense
  14. ★5 · step 14
    +3,900 HP+3,900 Attack+3,900 Defense
  15. ★5 · step 15
    +4,100 HP+4,100 Attack+4,100 Defense
  16. ★5 · step 16
    +5,100 HP+5,100 Attack+5,100 Defense