Identity
- Part
- Stardust Crusaders
- Fighting type
- Agility Type
- Rarity
- SR
- Stand
- Geb
- Role
- Sub DPS
Stardust Crusaders · Agility Type · SR
Stand Geb
Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.
The signature stand drives every active skill — its passive and ultimate define this character's identity.
Geb approaches the target, dealing damage equal to 800% of Attack per second to 1 random enemies within 2 tiles around the target and having a 800% chance to Stun them for 2 seconds. This skill lasts for 3 seconds. Geb cannot use basic attacks while channeling, and any crowd-control effect will interrupt this skill.
Geb deals damage equal to 320% of Attack. If the target is not Shielded, reduces their Energy by 300. Cooldown: 14 seconds.
17 skill rows across 5 tiers. Icons come from the game asset bundle when available.
Geb approaches the target, dealing damage equal to 800% of Attack per second to 1 random enemies within 2 tiles around the target and having a 800% chance to Stun them for 2 seconds. This skill lasts for 3 seconds. Geb cannot use basic attacks while channeling, and any crowd-control effect will interrupt this skill.
Increases Stun chance to 65% and damage of each hit to 850% of Attack.
Increases Stun chance to 70% and damage of each hit to 900% of Attack.
Increases Stun chance to 80% and damage of each hit to 1000% of Attack.
Geb deals damage equal to 320% of Attack. If the target is not Shielded, reduces their Energy by 300. Cooldown: 14 seconds.
Reduces cooldown to 12 seconds. Increases damage to 360% of Attack.
Reduces cooldown to 10 seconds. Increases damage to 400% of Attack.
Increases Attack and Max HP by 10% Special Effect: Basic attacks deal additional damage equal to 20% of Attack to Isolated enemies.
Increases attribute bonuses to 15% and additional damage to 30% of Attack.
Increases attribute bonuses to 20% and additional damage to 40% of Attack.
Upon casting a skill, removes all enemies' Stealth and gains 3 stacks of Crit Up.
Increases the number of Crit Up stacks to 4.
Increases the number of Crit Up stacks to 5.
When HP falls below 30%, immediately gains a Shield equal to 300% of Attack for 5 seconds. This effect only triggers once per battle.
Increases Shield to 400% of Attack.
Increases Shield to 500% of Attack.
Career-shared upgrade paths. Every Agility character draws from the same 22-node Star Tree and 12-stage dupe ladder.