Stardust Crusaders · Agility Type · SR

N'doul

Stand Geb

Stardust Crusaders SR Agility Sub DPSTankStunner
HP
6,990
ATK
9,089
DEF
6,574
Peak skill
1,000%
Overview

N'doul at a glance

Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.

Identity

Part
Stardust Crusaders
Fighting type
Agility Type
Rarity
SR
Stand
Geb
Role
Sub DPS

Combat stats

HP
6,990
ATK
9,089
DEF
6,574
Bonus HP
1,398
Bonus ATK
121
Bonus DEF
43
Starting Energy
400 / 1000
Crit Rate
5.0%
Crit Damage
200%
Hit Rate
100%
Block Rate
5.0%
Stand

Geb

The signature stand drives every active skill — its passive and ultimate define this character's identity.

Passive

God of Earth

Geb approaches the target, dealing damage equal to 800% of Attack per second to 1 random enemies within 2 tiles around the target and having a 800% chance to Stun them for 2 seconds. This skill lasts for 3 seconds. Geb cannot use basic attacks while channeling, and any crowd-control effect will interrupt this skill.

Active

Water Assassination

Geb deals damage equal to 320% of Attack. If the target is not Shielded, reduces their Energy by 300. Cooldown: 14 seconds.

Full kit

Skills & levels

17 skill rows across 5 tiers. Icons come from the game asset bundle when available.

God of Earth

Passive SkillPassive
  1. Lv 1

    Geb approaches the target, dealing damage equal to 800% of Attack per second to 1 random enemies within 2 tiles around the target and having a 800% chance to Stun them for 2 seconds. This skill lasts for 3 seconds. Geb cannot use basic attacks while channeling, and any crowd-control effect will interrupt this skill.

  2. Lv 2

    Increases Stun chance to 65% and damage of each hit to 850% of Attack.

  3. Lv 3

    Increases Stun chance to 70% and damage of each hit to 900% of Attack.

  4. Lv 4

    Increases Stun chance to 80% and damage of each hit to 1000% of Attack.

Water Assassination

Active SkillActiveCD 3.0sCost 50 Energy
  1. Lv 1

    Geb deals damage equal to 320% of Attack. If the target is not Shielded, reduces their Energy by 300. Cooldown: 14 seconds.

  2. Lv 2

    Reduces cooldown to 12 seconds. Increases damage to 360% of Attack.

  3. Lv 3

    Reduces cooldown to 10 seconds. Increases damage to 400% of Attack.

Goodbye...

Stand Stage IPassive
  1. Lv 1

    Increases Attack and Max HP by 10% Special Effect: Basic attacks deal additional damage equal to 20% of Attack to Isolated enemies.

  2. Lv 2

    Increases attribute bonuses to 15% and additional damage to 30% of Attack.

  3. Lv 3

    Increases attribute bonuses to 20% and additional damage to 40% of Attack.

Sand Sonar

Stand Stage IIStand passive
  1. Lv 1

    Upon casting a skill, removes all enemies' Stealth and gains 3 stacks of Crit Up.

  2. Lv 2

    Increases the number of Crit Up stacks to 4.

  3. Lv 3

    Increases the number of Crit Up stacks to 5.

Perimeter Defense

Stand Stage IIIType -3
  1. Lv 1

    When HP falls below 30%, immediately gains a Shield equal to 300% of Attack for 5 seconds. This effect only triggers once per battle.

  2. Lv 2

    Increases Shield to 400% of Attack.

  3. Lv 3

    Increases Shield to 500% of Attack.

Progression

Star Tree, dupes & recruit ladder

Career-shared upgrade paths. Every Agility character draws from the same 22-node Star Tree and 12-stage dupe ladder.

Star Tree HP +1,500
Star Tree Crit Rate +700
Star Tree Defense +1,500
Star Tree Crit Res +700
Star Tree Attack +1,500
Star Tree Debuff Proficiency +200
Star Tree Resilience +200
Star Tree Effect Res +200
Star Tree Effect Hit +200
Star Tree DMG Reduction Rate +500
Star Tree DMG Boost Rate +500
Star Tree Healing Received Bonus +1,000
Recruit ★ Attack +34,900
Recruit ★ Defense +34,900
Recruit ★ HP +34,900
Star Tree 22 nodes
  1. Node 1
    +500 HP
  2. Node 2
    +200 Crit Rate
  3. Node 3
    +500 Defense
  4. Node 4
    +200 Crit Res
  5. Node 5
    +500 Attack
  6. Node 6
    +200 Debuff Proficiency
  7. Node 7
    +500 HP
  8. Node 8
    +200 Resilience
  9. Node 9
    +500 Defense
  10. Node 10
    +200 Effect Res
  11. Node 11
    +500 Attack
  12. Node 12
    +200 Effect Hit
  13. Node 13
    +500 HP
  14. Node 14
    +200 DMG Reduction Rate
  15. Node 15
    +500 Defense
  16. Node 16
    +200 DMG Boost Rate
  17. Node 17
    +500 Attack
  18. Node 18
    +1,000 Healing Received Bonus
  19. Node 19
    +500 Crit Rate
  20. Node 20
    +500 Crit Res
  21. Node 21
    +300 DMG Reduction Rate
  22. Node 22
    +300 DMG Boost Rate
Dupe ladder Stages S0–S11
Stage BasicSkill 1Skill 2Skill 3Skill 4Ultimate Stat gains
S0 111110
S1 211112 +200 HP · +200 Attack · +200 Defense
S2 221112 +500 HP · +500 Attack · +500 Defense
S3 222112 +1,000 HP · +500 Attack · +500 Defense
S4 222212 +1,000 HP · +500 Attack · +1,000 Defense
S5 222222 +1,000 HP · +1,000 Attack · +1,000 Defense
S6 322223 +1,500 HP · +1,500 Attack · +1,500 Defense
S7 332223 +2,000 HP · +2,000 Attack · +2,000 Defense
S8 333223 +3,000 HP · +2,000 Attack · +2,000 Defense
S9 333323 +3,000 HP · +2,000 Attack · +3,000 Defense
S10 333333 +3,000 HP · +3,000 Attack · +3,000 Defense
S11 433334 +4,000 HP · +4,000 Attack · +4,000 Defense
Recruit ladder 16 steps
  1. ★1 · step 1
  2. ★1 · step 2
    +300 HP+300 Attack+300 Defense
  3. ★1 · step 3
    +500 HP+500 Attack+500 Defense
  4. ★2 · step 4
    +700 HP+700 Attack+700 Defense
  5. ★2 · step 5
    +1,000 HP+1,000 Attack+1,000 Defense
  6. ★2 · step 6
    +1,200 HP+1,200 Attack+1,200 Defense
  7. ★3 · step 7
    +1,400 HP+1,400 Attack+1,400 Defense
  8. ★3 · step 8
    +1,700 HP+1,700 Attack+1,700 Defense
  9. ★3 · step 9
    +1,900 HP+1,900 Attack+1,900 Defense
  10. ★4 · step 10
    +2,900 HP+2,900 Attack+2,900 Defense
  11. ★4 · step 11
    +3,200 HP+3,200 Attack+3,200 Defense
  12. ★4 · step 12
    +3,400 HP+3,400 Attack+3,400 Defense
  13. ★5 · step 13
    +3,600 HP+3,600 Attack+3,600 Defense
  14. ★5 · step 14
    +3,900 HP+3,900 Attack+3,900 Defense
  15. ★5 · step 15
    +4,100 HP+4,100 Attack+4,100 Defense
  16. ★5 · step 16
    +5,100 HP+5,100 Attack+5,100 Defense