Battle Tendency · Defense Type · SR

Santviento

Battle Tendency SR Defense Healer
HP
9,360
ATK
6,690
DEF
9,360
Peak skill
1,500%
Overview

Santviento at a glance

Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.

Identity

Part
Battle Tendency
Fighting type
Defense Type
Rarity
SR
Role
Healer

Combat stats

HP
9,360
ATK
6,690
DEF
9,360
Bonus HP
1,872
Bonus ATK
89
Bonus DEF
62
Starting Energy
200 / 1000
Crit Rate
5.0%
Crit Damage
200%
Hit Rate
100%
Block Rate
5.0%
Full kit

Skills & levels

17 skill rows across 5 tiers. Icons come from the game asset bundle when available.

Devouring Cell

Passive SkillPassive
  1. Lv 1

    Santviento burrows into an enemy, dealing damage equal to 1200% of Defense and restoring HP equal to 800% of Defense. For every 10% of missing HP, increases HP restoration by 5%.

  2. Lv 2

    Increases HP restoration to 850% of Defense and damage to 1300% of Defense.

  3. Lv 3

    Increases HP restoration to 900% of Defense and damage to 1400% of Defense.

  4. Lv 4

    Increases HP restoration to 1000% of Defense and damage to 1500% of Defense.

Ribs Blades

Active SkillActiveCD 3.0sCost 50 Energy
  1. Lv 1

    Santviento strikes enemies with his rib blades, dealing damage equal to 500% of Defense to all enemies within 1 tiles and inflicting 2 stacks of Attack Down. Cooldown: 14 seconds.

  2. Lv 2

    Reduces cooldown to 12 seconds. Increases damage to 550% of Defense.

  3. Lv 3

    Reduces cooldown to 10 seconds. Increases damage to 600% of Defense.

Pillar Man

Stand Stage IPassive
  1. Lv 1

    Increases Defense and Max HP by 10%. Gains 1 stacks of Defense Up every 10 seconds. If the battle has lasted for at least 20 seconds, each trigger grants additional 1 stacks of Defense Up.

  2. Lv 2

    Increases attribute bonuses to 15%. Shortens the interval for gaining Defense Up to 8 seconds.

  3. Lv 3

    Increases attribute bonuses to 20%. Shortens the interval for gaining Defense Up to 6 seconds.

Absorber

Stand Stage IIStand passive
  1. Lv 1

    When any unit within 2 tiles is defeated, restores 5% of Max HP and increases Max HP by 5%. The Max HP bonus is capped at 20%.

  2. Lv 2

    Increases HP restoration to 7.5% of Max HP and Max HP bonus to 7.5%.

  3. Lv 3

    Increases HP restoration to 10% of Max HP and Max HP bonus to 10%.

Meat Invade

Stand Stage IIIType -3
  1. Lv 1

    Upon dealing damage, inflicts 1 stacks of Meat Invade on the target. For each unit in battle affected by Meat Invade, Santviento restores 1% of his Max HP per 2 second.

  2. Lv 2

    For each unit in battle affected by Meat Invade, Santviento restores 1.5% of his Max HP per second.

  3. Lv 3

    For each unit in battle affected by Meat Invade, Santviento restores 2% of his Max HP per second.

Progression

Star Tree, dupes & recruit ladder

Career-shared upgrade paths. Every Defense character draws from the same 22-node Star Tree and 12-stage dupe ladder.

Star Tree HP +1,500
Star Tree Crit Res Rate +700
Star Tree Defense +2,400
Star Tree Crit Res +700
Star Tree Attack +600
Star Tree Debuff Proficiency +200
Star Tree Resilience +200
Star Tree Effect Res +200
Star Tree Effect Hit +200
Star Tree Block Rate +1,500
Star Tree DMG Reduction Rate +200
Star Tree Healing Received Bonus +1,000
Star Tree Block Strength +1,000
Recruit ★ Attack +34,900
Recruit ★ Defense +34,900
Recruit ★ HP +34,900
Star Tree 22 nodes
  1. Node 1
    +500 HP
  2. Node 2
    +200 Crit Res Rate
  3. Node 3
    +800 Defense
  4. Node 4
    +200 Crit Res
  5. Node 5
    +200 Attack
  6. Node 6
    +200 Debuff Proficiency
  7. Node 7
    +500 HP
  8. Node 8
    +200 Resilience
  9. Node 9
    +800 Defense
  10. Node 10
    +200 Effect Res
  11. Node 11
    +200 Attack
  12. Node 12
    +200 Effect Hit
  13. Node 13
    +500 HP
  14. Node 14
    +500 Block Rate
  15. Node 15
    +800 Defense
  16. Node 16
    +200 DMG Reduction Rate
  17. Node 17
    +200 Attack
  18. Node 18
    +1,000 Healing Received Bonus
  19. Node 19
    +500 Crit Res Rate
  20. Node 20
    +500 Crit Res
  21. Node 21
    +1,000 Block Rate
  22. Node 22
    +1,000 Block Strength
Dupe ladder Stages S0–S11
Stage BasicSkill 1Skill 2Skill 3Skill 4Ultimate Stat gains
S0 111110
S1 211112 +200 HP · +200 Attack · +200 Defense
S2 221112 +500 HP · +500 Attack · +500 Defense
S3 222112 +1,000 HP · +500 Attack · +500 Defense
S4 222212 +1,000 HP · +500 Attack · +1,000 Defense
S5 222222 +1,000 HP · +1,000 Attack · +1,000 Defense
S6 322223 +1,500 HP · +1,500 Attack · +1,500 Defense
S7 332223 +2,000 HP · +2,000 Attack · +2,000 Defense
S8 333223 +3,000 HP · +2,000 Attack · +2,000 Defense
S9 333323 +3,000 HP · +2,000 Attack · +3,000 Defense
S10 333333 +3,000 HP · +3,000 Attack · +3,000 Defense
S11 433334 +4,000 HP · +4,000 Attack · +4,000 Defense
Recruit ladder 16 steps
  1. ★1 · step 1
  2. ★1 · step 2
    +300 HP+300 Attack+300 Defense
  3. ★1 · step 3
    +500 HP+500 Attack+500 Defense
  4. ★2 · step 4
    +700 HP+700 Attack+700 Defense
  5. ★2 · step 5
    +1,000 HP+1,000 Attack+1,000 Defense
  6. ★2 · step 6
    +1,200 HP+1,200 Attack+1,200 Defense
  7. ★3 · step 7
    +1,400 HP+1,400 Attack+1,400 Defense
  8. ★3 · step 8
    +1,700 HP+1,700 Attack+1,700 Defense
  9. ★3 · step 9
    +1,900 HP+1,900 Attack+1,900 Defense
  10. ★4 · step 10
    +2,900 HP+2,900 Attack+2,900 Defense
  11. ★4 · step 11
    +3,200 HP+3,200 Attack+3,200 Defense
  12. ★4 · step 12
    +3,400 HP+3,400 Attack+3,400 Defense
  13. ★5 · step 13
    +3,600 HP+3,600 Attack+3,600 Defense
  14. ★5 · step 14
    +3,900 HP+3,900 Attack+3,900 Defense
  15. ★5 · step 15
    +4,100 HP+4,100 Attack+4,100 Defense
  16. ★5 · step 16
    +5,100 HP+5,100 Attack+5,100 Defense