Diamond Is Unbreakable · Special Type · R

Shigekiyo Yangu

Stand Harvest

Diamond is Unbreakable R Special
HP
6,183
ATK
7,607
DEF
5,321
Peak skill
120%
Overview

Shigekiyo Yangu at a glance

Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.

Identity

Part
Diamond Is Unbreakable
Fighting type
Special Type
Rarity
R
Stand
Harvest
Role
Fighter

Combat stats

HP
6,183
ATK
7,607
DEF
5,321
Bonus HP
1,236
Bonus ATK
101
Bonus DEF
35
Starting Energy
400 / 1000
Crit Rate
5.0%
Crit Damage
200%
Hit Rate
100%
Block Rate
5.0%
Stand

Harvest

The signature stand drives every active skill — its passive and ultimate define this character's identity.

Passive

Harvest

Shigekiyo Yangu summons a swarm of Stand creatures to attack his enemies. Shigekiyo channels this skill for 5 seconds, dealing damage equal to 50% of Attack to enemies within 3 tiles and reducing their Energy by 200 per second.

Active

Chuckle

Harvest leaps onto an enemy and launches 4 swift attacks, each dealing damage equal to 80% of Attack. Cooldown: 14 seconds.

Full kit

Skills & levels

17 skill rows across 5 tiers. Icons come from the game asset bundle when available.

Harvest

Passive SkillPassive
  1. Lv 1

    Shigekiyo Yangu summons a swarm of Stand creatures to attack his enemies. Shigekiyo channels this skill for 5 seconds, dealing damage equal to 50% of Attack to enemies within 3 tiles and reducing their Energy by 200 per second.

  2. Lv 2

    Increases damage per second to 60% of Attack.

  3. Lv 3

    Increases damage per second to 70% of Attack.

  4. Lv 4

    Increases damage per second to 80% of Attack.

Chuckle

Active SkillActiveCD 3.0sCost 50 Energy
  1. Lv 1

    Harvest leaps onto an enemy and launches 4 swift attacks, each dealing damage equal to 80% of Attack. Cooldown: 14 seconds.

  2. Lv 2

    Reduces cooldown to 12 seconds. Increases each hit's damage to 100% of Attack.

  3. Lv 3

    Reduces cooldown to 10 seconds. Increases each hit's damage to 120% of Attack.

I Want to Protect Dad and Mom

Stand Stage IPassive
  1. Lv 1

    Increases Attack and Max HP by 10%.

  2. Lv 2

    Increases attribute bonuses to 15%.

  3. Lv 3

    Increases attribute bonuses to 20%.

I Won't Ever Forgive You Again!

Stand Stage IIStand passive
  1. Lv 1

    Upon dealing damage, Harvest has a 10% chance to deal additional damage equal to 20% of Attack.

  2. Lv 2

    Increases trigger chance to 15% and damage to 30% of Attack.

  3. Lv 3

    Increases trigger chance to 20% and damage to 40% of Attack.

Inject Alcohol

Stand Stage IIIType -3
  1. Lv 1

    Upon dealing damage, Harvest has a 8% chance to inflict 1 stacks of Bleed and Effect Res Down.

  2. Lv 2

    Increases trigger chance to 10%.

  3. Lv 3

    Increases trigger chance to 12%.

Progression

Star Tree, dupes & recruit ladder

Career-shared upgrade paths. Every Special character draws from the same 22-node Star Tree and 12-stage dupe ladder.

Star Tree HP +600
Star Tree Crit Rate +900
Star Tree Attack +2,400
Star Tree Crit Boost +900
Star Tree Defense +1,500
Star Tree Debuff Proficiency +200
Star Tree Attack Speed +3,000
Star Tree Skill Charge Rate +3,000
Star Tree DMG Boost Rate +200
Star Tree Healing Received Bonus +1,000
Recruit ★ Attack +34,900
Recruit ★ Defense +34,900
Recruit ★ HP +34,900
Star Tree 22 nodes
  1. Node 1
    +200 HP
  2. Node 2
    +200 Crit Rate
  3. Node 3
    +800 Attack
  4. Node 4
    +200 Crit Boost
  5. Node 5
    +500 Defense
  6. Node 6
    +200 Debuff Proficiency
  7. Node 7
    +200 HP
  8. Node 8
    +200 Crit Rate
  9. Node 9
    +800 Attack
  10. Node 10
    +200 Crit Boost
  11. Node 11
    +500 Defense
  12. Node 12
    +1,000 Attack Speed
  13. Node 13
    +200 HP
  14. Node 14
    +1,000 Skill Charge Rate
  15. Node 15
    +800 Attack
  16. Node 16
    +200 DMG Boost Rate
  17. Node 17
    +500 Defense
  18. Node 18
    +1,000 Healing Received Bonus
  19. Node 19
    +500 Crit Rate
  20. Node 20
    +500 Crit Boost
  21. Node 21
    +2,000 Attack Speed
  22. Node 22
    +2,000 Skill Charge Rate
Dupe ladder Stages S0–S11
Stage BasicSkill 1Skill 2Skill 3Skill 4Ultimate Stat gains
S0 111110
S1 211112 +200 HP · +200 Attack · +200 Defense
S2 221112 +500 HP · +500 Attack · +500 Defense
S3 222112 +1,000 HP · +500 Attack · +500 Defense
S4 222212 +1,000 HP · +500 Attack · +1,000 Defense
S5 222222 +1,000 HP · +1,000 Attack · +1,000 Defense
S6 322223 +1,500 HP · +1,500 Attack · +1,500 Defense
S7 332223 +2,000 HP · +2,000 Attack · +2,000 Defense
S8 333223 +3,000 HP · +2,000 Attack · +2,000 Defense
S9 333323 +3,000 HP · +2,000 Attack · +3,000 Defense
S10 333333 +3,000 HP · +3,000 Attack · +3,000 Defense
S11 433334 +4,000 HP · +4,000 Attack · +4,000 Defense
Recruit ladder 16 steps
  1. ★1 · step 1
  2. ★1 · step 2
    +300 HP+300 Attack+300 Defense
  3. ★1 · step 3
    +500 HP+500 Attack+500 Defense
  4. ★2 · step 4
    +700 HP+700 Attack+700 Defense
  5. ★2 · step 5
    +1,000 HP+1,000 Attack+1,000 Defense
  6. ★2 · step 6
    +1,200 HP+1,200 Attack+1,200 Defense
  7. ★3 · step 7
    +1,400 HP+1,400 Attack+1,400 Defense
  8. ★3 · step 8
    +1,700 HP+1,700 Attack+1,700 Defense
  9. ★3 · step 9
    +1,900 HP+1,900 Attack+1,900 Defense
  10. ★4 · step 10
    +2,900 HP+2,900 Attack+2,900 Defense
  11. ★4 · step 11
    +3,200 HP+3,200 Attack+3,200 Defense
  12. ★4 · step 12
    +3,400 HP+3,400 Attack+3,400 Defense
  13. ★5 · step 13
    +3,600 HP+3,600 Attack+3,600 Defense
  14. ★5 · step 14
    +3,900 HP+3,900 Attack+3,900 Defense
  15. ★5 · step 15
    +4,100 HP+4,100 Attack+4,100 Defense
  16. ★5 · step 16
    +5,100 HP+5,100 Attack+5,100 Defense