Identity
- Part
- Stone Ocean
- Fighting type
- Assault Type
- Rarity
- SR
- Stand
- Limp Viscuit
- Role
- Sub DPS
Stone Ocean · Assault Type · SR
Stand Limp Viscuit
Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.
The signature stand drives every active skill — its passive and ultimate define this character's identity.
Raises 3 corpses to join the battle and attack enemies. Deals damage equal to 120% of Attack per second to 3 random enemies within 3 tiles and has a 30% chance to inflict 1 stacks of Defense Down. Sports restores 50 Energy if this skill assists in defeating any enemy. An assist is counted if the target is defeated within 3 seconds after a character deals damage.
Raises an invisible crocodile corpse to attack enemies. Deals damage equal to 40% of Attack per second to the target and inflicts 2 stacks of Defense Down. The crocodile corpse lasts for 5 seconds. Cooldown: 14 seconds.
17 skill rows across 5 tiers. Icons come from the game asset bundle when available.
Raises 3 corpses to join the battle and attack enemies. Deals damage equal to 120% of Attack per second to 3 random enemies within 3 tiles and has a 30% chance to inflict 1 stacks of Defense Down. Sports restores 50 Energy if this skill assists in defeating any enemy. An assist is counted if the target is defeated within 3 seconds after a character deals damage.
Increases Defense Down chance to 35% and damage to 130% of Attack.
Increases Defense Down chance to 40% and damage to 140% of Attack.
Increases Defense Down chance to 50% and damage to 150% of Attack.
Raises an invisible crocodile corpse to attack enemies. Deals damage equal to 40% of Attack per second to the target and inflicts 2 stacks of Defense Down. The crocodile corpse lasts for 5 seconds. Cooldown: 14 seconds.
Reduces cooldown to 12 seconds. Increases damage per second to 50% of Attack.
Reduces cooldown to 10 seconds. Increases damage per second to 60% of Attack.
Increases Attack and Max HP by 10%. Upon dealing damage with the Ultimate, Sports has a 12% chance to inflict 1 stacks of Damage Amplification.
Increases attribute bonuses to 15% and Damage Amplification chance to 16%.
Increases attribute bonuses to 20% and Damage Amplification chance to 20%.
Upon dealing damage, Sports has a 12% chance to inflict 1 stacks of Bleed.
Increases trigger chance to 16%.
Increases trigger chance to 20%.
Upon taking fatal damage, Sports does not immediately leave the battlefield but becomes Unselectable for 6 seconds. Sports leaves the battlefield once this effect expires.
Extends Unselectable duration to 8 seconds.
Extends Unselectable duration to 10 seconds.
Career-shared upgrade paths. Every Assault character draws from the same 22-node Star Tree and 12-stage dupe ladder.