Phantom Blood · Support Type · SR

Will A. Zeppeli

Style Hamon practitioner

Phantom Blood SR Support Hamon HealerTankStunner
HP
7,292
ATK
8,656
DEF
7,361
Peak skill
500%
Overview

Will A. Zeppeli at a glance

Lv 1 baseline straight from the game data — before Star Tree, Spirit Realm, dupes, and gear.

Identity

Part
Phantom Blood
Fighting type
Support Type
Rarity
SR
Hamon
Yes
Role
Healer

Combat stats

HP
7,292
ATK
8,656
DEF
7,361
Bonus HP
1,458
Bonus ATK
115
Bonus DEF
49
Starting Energy
600 / 1000
Crit Rate
5.0%
Crit Damage
200%
Hit Rate
100%
Block Rate
5.0%
Full kit

Skills & levels

17 skill rows across 5 tiers. Icons come from the game asset bundle when available.

Breathing Technique

Passive SkillPassive
  1. Lv 1

    Zeppeli uses his Hamon breathing technique to heal 1 allies with the lowest HP percentage within 5 tiles, restoring 25% of Zeppeli's Max HP, and 80 Energy per second for 5 seconds.

  2. Lv 2

    Increases HP restoration to 30% of Zeppeli's Max HP and Energy restoration to 90 per second.

  3. Lv 3

    Increases HP restoration to 35% of Zeppeli's Max HP and Energy restoration to 100 per second.

  4. Lv 4

    Increases HP restoration to 40% of Zeppeli's Max HP and Energy restoration to 120 per second.

Sendo Wave Kick

Active SkillActiveCD 3.0sCost 50 Energy
  1. Lv 1

    Zeppeli releases a Sendo Wave Kick, dealing damage equal to 400% of Attack and having a 80% chance to Stun the target for 2 seconds. Cooldown: 14 seconds.

  2. Lv 2

    Reduces cooldown to 12 seconds. Increases damage to 450% of Attack and Stun chance to 90%.

  3. Lv 3

    Reduces cooldown to 10 seconds. Increases damage to 500% of Attack and Stun chance to 100%.

Hamon Master

Stand Stage IPassive
  1. Lv 1

    Increases Attack and Max HP by 10%. Skills inflict 2 stacks of Block Down on the target.

  2. Lv 2

    Increases attribute bonuses to 15%.

  3. Lv 3

    Increases attribute bonuses to 20%.

Hamon Energy

Stand Stage IIStand passive
  1. Lv 1

    Increases Shield and healing bonuses by 10%. All attacks against Vampires and Zombies deal additional damage equal to 2% of the target's current HP. The additional damage is capped at 100% of this character's Attack.

  2. Lv 2

    Increases Shield and healing bonuses to 15%. Attacks against special units (Vampires and Zombies) now deal additional damage equal to 3% of the target's current HP.

  3. Lv 3

    Increases Shield and healing bonuses to 20%. Attacks against special units (Vampires and Zombies) now deal additional damage equal to 4% of the target's current HP.

Deep Pass Overdrive

Stand Stage IIIType -3
  1. Lv 1

    If this battle has lasted at least 10 seconds, Zeppeli grants 5 stacks of Attack Up to 1 allies with the highest Attack within 5 tiles and restores their Energy by 200 per second for 3 seconds.

  2. Lv 2

    Shortens the battle duration required to trigger this passive effect to 8 seconds.

  3. Lv 3

    Shortens the battle duration required to trigger this passive effect to 5 seconds.

Progression

Star Tree, dupes & recruit ladder

Career-shared upgrade paths. Every Support character draws from the same 22-node Star Tree and 12-stage dupe ladder.

Star Tree HP +2,400
Star Tree Crit Res Rate +200
Star Tree Defense +1,500
Star Tree Crit Res +200
Star Tree Attack +600
Star Tree Debuff Proficiency +200
Star Tree Resilience +200
Star Tree Effect Res +700
Star Tree Effect Hit +700
Star Tree Accuracy Rate +3,000
Star Tree Skill Strength +500
Star Tree Healing Bonus +3,000
Recruit ★ Attack +34,900
Recruit ★ Defense +34,900
Recruit ★ HP +34,900
Star Tree 22 nodes
  1. Node 1
    +800 HP
  2. Node 2
    +200 Crit Res Rate
  3. Node 3
    +500 Defense
  4. Node 4
    +200 Crit Res
  5. Node 5
    +200 Attack
  6. Node 6
    +200 Debuff Proficiency
  7. Node 7
    +800 HP
  8. Node 8
    +200 Resilience
  9. Node 9
    +500 Defense
  10. Node 10
    +200 Effect Res
  11. Node 11
    +200 Attack
  12. Node 12
    +200 Effect Hit
  13. Node 13
    +800 HP
  14. Node 14
    +1,000 Accuracy Rate
  15. Node 15
    +500 Defense
  16. Node 16
    +500 Skill Strength
  17. Node 17
    +200 Attack
  18. Node 18
    +1,000 Healing Bonus
  19. Node 19
    +500 Effect Hit
  20. Node 20
    +500 Effect Res
  21. Node 21
    +2,000 Healing Bonus
  22. Node 22
    +2,000 Accuracy Rate
Dupe ladder Stages S0–S11
Stage BasicSkill 1Skill 2Skill 3Skill 4Ultimate Stat gains
S0 111110
S1 211112 +200 HP · +200 Attack · +200 Defense
S2 221112 +500 HP · +500 Attack · +500 Defense
S3 222112 +1,000 HP · +500 Attack · +500 Defense
S4 222212 +1,000 HP · +500 Attack · +1,000 Defense
S5 222222 +1,000 HP · +1,000 Attack · +1,000 Defense
S6 322223 +1,500 HP · +1,500 Attack · +1,500 Defense
S7 332223 +2,000 HP · +2,000 Attack · +2,000 Defense
S8 333223 +3,000 HP · +2,000 Attack · +2,000 Defense
S9 333323 +3,000 HP · +2,000 Attack · +3,000 Defense
S10 333333 +3,000 HP · +3,000 Attack · +3,000 Defense
S11 433334 +4,000 HP · +4,000 Attack · +4,000 Defense
Recruit ladder 16 steps
  1. ★1 · step 1
  2. ★1 · step 2
    +300 HP+300 Attack+300 Defense
  3. ★1 · step 3
    +500 HP+500 Attack+500 Defense
  4. ★2 · step 4
    +700 HP+700 Attack+700 Defense
  5. ★2 · step 5
    +1,000 HP+1,000 Attack+1,000 Defense
  6. ★2 · step 6
    +1,200 HP+1,200 Attack+1,200 Defense
  7. ★3 · step 7
    +1,400 HP+1,400 Attack+1,400 Defense
  8. ★3 · step 8
    +1,700 HP+1,700 Attack+1,700 Defense
  9. ★3 · step 9
    +1,900 HP+1,900 Attack+1,900 Defense
  10. ★4 · step 10
    +2,900 HP+2,900 Attack+2,900 Defense
  11. ★4 · step 11
    +3,200 HP+3,200 Attack+3,200 Defense
  12. ★4 · step 12
    +3,400 HP+3,400 Attack+3,400 Defense
  13. ★5 · step 13
    +3,600 HP+3,600 Attack+3,600 Defense
  14. ★5 · step 14
    +3,900 HP+3,900 Attack+3,900 Defense
  15. ★5 · step 15
    +4,100 HP+4,100 Attack+4,100 Defense
  16. ★5 · step 16
    +5,100 HP+5,100 Attack+5,100 Defense