Enemies
Every enemy you fight through the story — bosses, elites and standard units — and exactly where to face them.
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Boss (12)
BossLeaky Eye Luca
BossBruno Bucciarati
BossMario Zucchero
BossSale
BossFormaggio
BossIlluso
BossProsciutto
BossMelone
BossGhiaccio
BossDiavolo
BossSqualo
BossRisotto NeroElite (4)
Casting a skill knocks back targets and inflicts crowd-control effects on enemies along the pathElite melee unit
Weakens surrounding unitsMelee unit
Locks attacks onto target with the lowest DefenseElite ranged unit
ElitePesciEnemy (28)
Deals single-target damageBasic melee unit
Deals single-target damage and inflicts crowd-control effectsBasic melee unit
Deals AoE damageBasic melee unit
Casting skills greatly boosts AttackMelee unit
Skills can inflict crowd-control effectsMelee unit
Capable of self-healingBasic melee unit
Deals single-target damageBasic ranged unit
Casting a skill knocks back targetsBasic ranged unit
Charges in a straight line at the beginning of each battleMelee unit
Inflicts crowd-control effects when charging in a straight lineMelee unit
Charges in a straight line at the beginning of each battleMelee unit
Buffs ally units when defeatedRanged unit
Ambushes the most distant unit at the beginning of each battleMelee unit
Can summon 2 melee units to join the battleRanged unit
Causes continual single-target damage and crowd-control effectsRanged unit
Deals AoE damage and inflicts crowd-control effects on distant enemy unitsRanged unit
Deals continual AoE damage to distant enemy unitsRanged unit
Charges in a straight line at the beginning of each battleMelee unit
Can summon 2 ranged units to join the battleRanged unit
Basic attacks deal AoE damageRanged unit
Deals AoE damage and knocks targets backRanged unit
EnemyCioccolata
EnemySecco
EnemyHol Horse
EnemyMariah
EnemyDio Brando
EnemySantviento
EnemyKeicho Nijimura