Hell-tier bosses neutralise crit
On Hell tier (diff = 5) all 7 Infinity bosses in bosses_flat.json
— Tarukus, Wamuu, Cool Ice, Akira Otoishi, Risotto Nero, F.F., Notorious Chase — ship
exactly 40,968 Crit Resistance. To reach the +90% cap you would need
40,968 + 6,500 ≈ 47,500 Crit Boost on the attacker. No realistic build hits
that without a dedicated Crit-Resistance-reduction debuffer.
The practical conclusion: on Hell-tier content, plan to lean on Crit Dmg % (which is additive on top of the curve) and on stacking ATK / FinalDmg slots rather than chasing more Crit Boost.