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Vento Aureo — Chapter 1

Golden Wind

Koichi Hirose takes on a mission from Jotaro Kujo that leads him to Italy in pursuit of a young man. There, he encounters Giorno Giovanna, a spirited youth with a Stand ability akin to Koichi's.

Category
Main Story

Story

Koichi Hirose takes on a mission from Jotaro Kujo that leads him to Italy in pursuit of a young man. There, he encounters Giorno Giovanna, a spirited youth with a Stand ability akin to Koichi's. The stage is set for the unfolding of the Golden Wind stories.

Details

PartPart 5 — Vento Aureo
ChapterChapter 1
UnlockUnlocked at level 1

Episodes

Episode 1

Upon his arrival at Naples Airport in southern Italy, Koichi Hirose finds himself in need of a taxi to reach the city center. It is in this moment that he encounters Giorno Giovanna, a lively young man. However, there's something about Giorno that makes Koichi question if he can truly be trusted.

First Clear
Courage Essence ×20,000 · Ability Essence ×20,000 · Coin ×50,000

Episode 2

Faced with a long queue for taxis, Koichi reluctantly accepts a ride from Giorno into the city. However, the moment Koichi's luggage is loaded into the car, Giorno speeds off, leaving Koichi stranded...

First Clear
Courage Essence ×20,000 · Ability Essence ×20,000 · Coin ×50,000 · Giorno Giovanna ×1

Episode 3

Back at the airport, Giorno awaits the frog's return. In this moment, Leaky Eye Luca appears, demanding a protection fee from Giorno under the guise of friendship. When Giorno says he has no money, Luca flies into a rage.

First Clear
Courage Essence ×20,000 · Ability Essence ×20,000 · Coin ×50,000

Episode 4

Tasked by Jotaro Kujo to locate a young man named Haruno Shiobana in Italy, Koichi finds himself unexpectedly crossing paths with a youth named Giorno Giovanna during his quest.

First Clear
Courage Essence ×20,000 · Ability Essence ×20,000 · Coin ×50,000 · Card: Uncharted Fate ×10

Stages

Stage 1

Recommended Power: 1,500

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Basic melee unit — Deals single-target damage ×2 · Basic melee unit — Deals single-target damage and inflicts crowd-control effects
New enemy unit
Basic melee unit. Deals single-target damage. Gains an attribute boost when HP is low.
New enemy unit
Basic melee unit. Deals single-target damage and inflicts crowd-control effects. Gains an attribute boost when HP is low.
First Clear
Courage Essence ×10,000 · Ability Essence ×10,000 · Coin ×20,000

Stage 2

Recommended Power: 2,700

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Basic melee unit — Capable of self-healing ×2 · Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit
New enemy unit
Basic melee unit. Capable of self-healing. Takes reduced melee damage.
First Clear
Courage Essence ×10,000 · Ability Essence ×10,000 · Coin ×20,000

Stage 3

Recommended Power: 2,800

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Basic melee unit — Capable of self-healing ×2 · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit · Basic ranged unit ×2
New enemy unit
Basic ranged unit. Deals single-target damage. Deals a column of damage to a line of targets.
First Clear
Courage Essence ×10,000 · Ability Essence ×10,000 · Coin ×20,000

Stage 4

Recommended Power: 2,900

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Basic melee unit — Deals single-target damage and inflicts crowd-control effects ×2 · Basic melee unit — Deals single-target damage · Basic melee unit — Deals AoE damage ×2 · Basic ranged unit — Deals single-target damage ×3 · Melee unit · Basic ranged unit — Casting a skill knocks back targets
New enemy unit
Basic melee unit. Deals AoE damage. Deals more damage the fewer the number of targets in range.
First Clear
Courage Essence ×10,000 · Ability Essence ×10,000 · Coin ×20,000

Stage 5

Recommended Power: 3,000

★1
Clear the stage.
★2
Clear the stage within 80 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Leaky Eye Luca (Boss) · Basic melee unit — Capable of self-healing ×2 · Basic ranged unit — Deals single-target damage ×3 · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Basic melee unit — Deals single-target damage · Basic melee unit — Deals AoE damage · Basic ranged unit — Casting a skill knocks back targets
New enemy unit
Boss unit. Capable of dealing punishing damage to units within melee range.
First Clear
Courage Essence ×10,000 · Ability Essence ×10,000 · Coin ×20,000

Stages — Hard

Stage 1

Recommended Power: 14,500

★1
Clear the stage within 60 seconds.
★2
Characters not positioned correctly in lineup.
★3
Clear the stage with no allies defeated.
Enemies
Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit — Casting skills greatly boosts Attack · Basic melee unit — Deals AoE damage ×2 · Melee unit — Skills can inflict crowd-control effects
New enemy unit
Melee unit. Casting skills greatly boosts Attack. Gains an attribute boost when HP is low.
New enemy unit
Melee unit. Skills can inflict crowd-control effects. Deals more damage the fewer the number of targets in range.
First Clear
Astrogem ×50 · Stone of Destiny ×5 · Coin ×50,000

Stage 5

Recommended Power: 19,500

★1
Clear the stage within 80 seconds.
★2
Clear the stage within 60 seconds.
★3
Defeat 5 enemies.
Enemies
Leaky Eye Luca (Boss) · Basic melee unit — Capable of self-healing · Basic melee unit — Deals AoE damage ×4 · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit — Casting skills greatly boosts Attack · Melee unit — Skills can inflict crowd-control effects · +1 more enemies
First Clear
Astrogem ×100 · Stone of Destiny ×10 · Coin ×100,000

Stage 6

Recommended Power: 19,550

★1
Clear the stage within 60 seconds.
★2
Characters not positioned correctly in lineup.
★3
Clear the stage with no allies defeated.
Enemies
Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Basic ranged unit — Deals single-target damage ×2 · Basic ranged unit — Casting a skill knocks back targets
New enemy unit
Basic ranged unit. Casting a skill knocks back targets. Deals a column of damage to a line of targets.
First Clear
Astrogem ×50 · Stone of Destiny ×5 · Coin ×50,000

Stage 9

Recommended Power: 24,500

★1
Clear the stage within 60 seconds.
★2
Must clear stage with more than 8000% HP.
★3
Clear the stage with no allies defeated.
Enemies
Basic melee unit — Deals AoE damage ×2 · Basic ranged unit — Deals single-target damage ×3 · Basic ranged unit — Casting a skill knocks back targets · Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · +2 more enemies
First Clear
Astrogem ×50 · Stone of Destiny ×5 · Coin ×50,000

Star Chests

Total Rewards

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