Flurry
4 ptsOnly activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds.

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.
Unlocks : Flurry
Unlocks : Intermediate Health
Cost to reach (per piece) : 1×
Epic Badges of the Same Name
Total from ★4 (per piece) : 1×
Epic Badges of the Same Name
Unlocks : Epic Gem Slot
Cost to reach (per piece) : 2×
Epic 2-Star Badge
Total from ★4 (per piece) : 1×
Epic Badges of the Same Name · 2×
Epic 2-Star Badge
Unlocks : Lethality
Cost to reach (per piece) : 1×
Epic Badges of the Same Name
Total from ★4 (per piece) : 2×
Epic Badges of the Same Name · 2×
Epic 2-Star Badge
Unlocks : Epic Gem Slot · Badge Up — Lethality
Cost to reach (per piece) : 1×
Legendary Badges of the Same Name
Total from ★4 (per piece) : 2×
Epic Badges of the Same Name · 2×
Epic 2-Star Badge · 1×
Legendary Badges of the Same Name
Equipped badges that share a skill stack their points: each piece of this set adds 1 pt (2 pts once the piece passes its Badge Up tier), and socketed skill gems add theirs. Each skill below lists its real effect at every point total.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds.
Increases Base Attack by 15%.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds.
Increases Base Attack by 15%.
4 empty sockets open at this rank — fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 40% of the equipper's Attack. Cooldown: 3 seconds.
Increases Base Attack by 15%.
4 empty sockets open at this rank — fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and increase the equipper's Crit Rate by 10% for 10 seconds. Cooldown: 10 seconds.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 80% of the equipper's Attack. Cooldown: 3 seconds.
Increases Base Attack by 15%.
6 empty sockets open at this rank — fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.
Increases Base Attack by 4%.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 10% of the equipper's Attack. Cooldown: 3 seconds.
Promote the badge to unlock gem slots. You may socket gems of Epic tier or lower.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and increase the equipper's Crit Rate by 2% for 10 seconds. Cooldown: 10 seconds.
Increases Base Attack by 4%.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 10% of the equipper's Attack. Cooldown: 3 seconds.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 15% of the equipper's Attack. Cooldown: 3 seconds.
Random craft result — about 5% of forges give this quality. A dedicated Epic craft also exists: it always gives a random Epic set.