Active
Active10sDeals damage equal to 400% of Attack to the nearest enemy and absorbs color=#F5901A]50% of the target's Energy.
Diamond is Unbreakable — World Boss.
Deals damage equal to 400% of Attack to the nearest enemy and absorbs color=#F5901A]50% of the target's Energy.
Teleports to the farthest target and strikes all nearby enemies, dealing total damage equal to 5000% of his attack, divided equally among all affected units.
Chili Pepper has 100%[/color Energy at the beginning of the battle. Its Attack, Attack Speed, and Defense decrease as its Energy depletes. Energy is consumed over time and when Chili Pepper casts skills. When its Energy drops to 0, Chili Pepper teleports to the battery to recharge. While recharging, Chili Pepper cannot be Stunned.
When Chili Pepper's Stance Bar depletes, it becomes Stunned for 5 seconds, during which it takes 100% more damage. However, if Chili Pepper has enough Energy, it will consume 200 Energy to negate the Stun effect. Crowd-control effects deal more stance damage to Chili Pepper's Stance Bar.