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Vento Aureo — Chapter 9

Babyhead

Having abandoned the train, Giorno and his companions seek to travel incognito to Venice in a truck. However, an unexpected turn of events forces them to get out of the vehicle. While Abbacchio and others search for a replacement car in the parking lot, Trish and Bucciarati, waiting inside the turtle, vanish mysteriously. It is the surprise attack of a new Stand enemy, Babyhead.

Category
Main Story

Story

Having abandoned the train, Giorno and his companions seek to travel incognito to Venice in a truck. However, an unexpected turn of events forces them to get out of the vehicle. While Abbacchio and others search for a replacement car in the parking lot, Trish and Bucciarati, waiting inside the turtle, vanish mysteriously. It is the surprise attack of a new Stand enemy, Babyhead.

Details

PartPart 5 — Vento Aureo
ChapterChapter 9
UnlockUnlocked at level 15

Episodes

Episode 1

Concealing the turtle within a truck, Giorno and his companions head toward Venice. However, driven by hunger, Mista's Six Bullets pilfer a burger from the driver, exposing the existence of the turtle.

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Episode 2

To track down Giorno and his companions, Melone activates his Stand "Babyhead," manipulating a mentally unstable female passenger to give birth to Babyhead's child.

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Episode 3

Despite the challenges, Giorno and his companions secure another vehicle. However, Trish mysteriously disappears from the supposedly secure turtle's realm. Could this be another assault by an enemy's Stand?

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Episode 4

Trish and Bucciarati vanish inexplicably due to Babyhead's attacks. Despite a thorough search, Giorno finds no trace of their exit from the turtle's realm. To locate them, Giorno uses his Golden Wind to investigate the realm.

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Episode 5

Attacked by Babyhead, Giorno suffers the loss of an eye and a foot. Realizing the enemy's presence within the turtle's realm, Giorno removes the key from the turtle's back, expelling Babyhead and understanding the nature of its ability.

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Episode 6

Amidst the fierce battle with Babyhead, Giorno draws inspiration from its recomposition abilities, catalyzing the evolution of Golden Wind's Life Creation capability!

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Episode 7

Babyhead skillfully dodges Golden Wind's attacks by disassembling and reassembling itself while absorbing them. Observing this, Giorno devises a clever strategy, feeding it a piranha as part of his plan!

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Episode 8

Melone attempts to birth another child using his Babyhead, only to meet a fatal end as he falls prey to a venomous snake planted by Giorno. With Bucciarati and Trish rescued, Giorno and his team hasten toward Venice.

First Clear
Courage Essence ×100,000 · Ability Essence ×100,000 · Coin ×210,000

Stages

Stage 1

Recommended Power: 67,000

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Melone (Elite) · Basic melee unit · Elite melee unit · Melee unit — Skills can inflict crowd-control effects · Melee unit — Inflicts crowd-control effects when charging in a straight line ×2
New enemy unit
Boss unit. Cannot be permanently defeated, and respawns after a period of time.
First Clear
Courage Essence ×170,000 · Ability Essence ×170,000 · Coin ×100,000

Stage 4

Recommended Power: 69,550

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Melone (Elite) · Mario Zucchero (Elite) · Melee unit — Inflicts crowd-control effects when charging in a straight line ×2 · Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit — Skills can inflict crowd-control effects · Ranged unit · +2 more enemies
First Clear
Courage Essence ×170,000 · Ability Essence ×170,000 · Coin ×100,000

Stage 6

Recommended Power: 72,050

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Melone (Elite) · Elite melee unit · Melee unit — Weakens surrounding units · Melee unit — Skills can inflict crowd-control effects · Ranged unit — Can summon 2 melee units to join the battle · Ranged unit — Deals AoE damage and inflicts crowd-control effects on distant enemy units
First Clear
Courage Essence ×170,000 · Ability Essence ×170,000 · Coin ×100,000

Stage 10

Recommended Power: 77,050

★1
Clear the stage.
★2
Clear the stage within 80 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Melone (Boss) · Formaggio (Elite) · Mario Zucchero (Elite) · Leaky Eye Luca (Elite) · Melee unit — Weakens surrounding units ×2 · Melee unit — Charges in a straight line at the beginning of each battle ×2 · Ranged unit — Can summon 2 ranged units to join the battle · Ranged unit — Buffs ally units when defeated · +3 more enemies
First Clear
Courage Essence ×170,000 · Ability Essence ×170,000 · Coin ×100,000

Stages — Hard

Stage 4

Recommended Power: 117,050

★1
Clear the stage within 60 seconds.
★2
Must clear stage with more than 9000% HP.
★3
Must clear stage with more than 8000% HP.
Enemies
Melone (Elite) · Mario Zucchero (Elite) · Melee unit — Inflicts crowd-control effects when charging in a straight line ×2 · Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit — Skills can inflict crowd-control effects · Ranged unit · +2 more enemies
First Clear
Astrogem ×50 · Stone of Destiny ×5 · Coin ×50,000

Stage 6

Recommended Power: 119,550

★1
Clear the stage within 60 seconds.
★2
Characters not positioned correctly in lineup.
★3
Must clear stage with more than 8000% HP.
Enemies
Melone (Elite) · Elite melee unit · Melee unit — Weakens surrounding units · Melee unit — Skills can inflict crowd-control effects · Ranged unit — Can summon 2 melee units to join the battle · Ranged unit — Deals AoE damage and inflicts crowd-control effects on distant enemy units
First Clear
Astrogem ×50 · Stone of Destiny ×5 · Coin ×50,000

Stage 10

Recommended Power: 124,550

★1
Clear the stage within 80 seconds.
★2
Clear the stage within 60 seconds.
★3
Defeat 10 enemies.
Enemies
Melone (Boss) · Formaggio (Elite) · Mario Zucchero (Elite) · Leaky Eye Luca (Elite) · Melee unit — Weakens surrounding units ×2 · Melee unit — Charges in a straight line at the beginning of each battle ×2 · Ranged unit — Can summon 2 ranged units to join the battle · Ranged unit — Buffs ally units when defeated · +3 more enemies
First Clear
Astrogem ×100 · Stone of Destiny ×20 · Coin ×100,000

Star Chests

Total Rewards

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