Episode 1
Evading the boss's relentless pursuit, the group remains vigilant against the Hitman Team, eventually deciding to dine at a restaurant.
- First Clear
- Courage Essence
×130,000 · Ability Essence
×130,000 · Coin
×270,000

While striving to flee Venice, Giorno and his comrades come under attack by two Stand Users, the boss's personal guards. Confronted by Crush, a Stand capable of leaping between water surfaces, and Talking Mouth, a Stand that binds to the victim's tongue, compelling them to speak falsehoods, Narancia is pushed into grave danger! Only Giorno discerns Narancia's predicament—he cannot relay the impending crisis to his allies. However...
While striving to flee Venice, Giorno and his comrades come under attack by two Stand Users, the boss's personal guards. Confronted by Crush, a Stand capable of leaping between water surfaces, and Talking Mouth, a Stand that binds to the victim's tongue, compelling them to speak falsehoods, Narancia is pushed into grave danger! Only Giorno discerns Narancia's predicament—he cannot relay the impending crisis to his allies. However...
Evading the boss's relentless pursuit, the group remains vigilant against the Hitman Team, eventually deciding to dine at a restaurant.
×130,000 · Ability Essence
×130,000 · Coin
×270,000Trish recalls a crucial detail regarding the boss's true identity—her mother's encounter with the boss on Sardinia, hinting at their next destination. Meanwhile, Narancia falls prey to an enemy Stand ambush.
×130,000 · Ability Essence
×130,000 · Coin
×270,000Crush targets Narancia, severing his tongue and leaving him unable to communicate or warn of the impending danger. Struggling to breathe, Narancia faces certain peril until Giorno's swift intervention saves him.
×130,000 · Ability Essence
×130,000 · Coin
×270,000With Giorno's aid, Narancia's tongue regenerates, enabling him to eventually share enemy information to his comrades. However... Narancia finds himself only capable of speaking falsehoods contrary to his true thoughts.
×130,000 · Ability Essence
×130,000 · Coin
×270,000Narancia strives to convey his reversed speech to his perplexed companions, with only Giorno realizing his peculiar condition. However, Giorno then falls victim to the enemy's abduction.
×130,000 · Ability Essence
×130,000 · Coin
×270,000Narancia uses Li'l Bomber's radar to track Giorno's breath, aiming to pinpoint Crush's location. However, Crush remains hidden inside Giorno's body, leaving Narancia helpless as he watches it slip away... Pursuing Crush as it flees into the sewer, Narancia drives it back into the restaurant. Meanwhile, Abbacchio endeavors to reconstruct events using his Moody Jazz but struggles to pinpoint the enemy's whereabouts.
×130,000 · Ability Essence
×130,000 · Coin
×270,000Narancia corners Crush. In this moment, Bucciarati and the others rush to the kitchen for backup, inadvertently falling into the enemy's trap. When Mista fires his revolver, the resulting spark ignites the room's gas, triggering a massive explosion.
×130,000 · Ability Essence
×130,000 · Coin
×270,000Following Giorno's advice to locate the Stand User, Narancia scans the crowd before finally identifying Tiziano, whose breath quickens upon witnessing Narancia bite off his own tongue.
×130,000 · Ability Essence
×130,000 · Coin
×270,000Tiziano shields Squalo from a bullet, with his spilled blood serving as the water necessary for Crush's leaping ability. Devastated by the loss of his beloved partner, Squalo, consumed by rage, sets his sights on eliminating Narancia. The ultimate clash between Narancia and Squalo unfolds. Despite Crush's hold on Narancia's neck, Narancia pushes Squalo back with his Li'l Bomber and unleashes a storm of machine gun fire, ultimately saving Giorno. After defeating the two assassins, Giorno and his companions flee Venice, making their way to the airport for a journey to Sardinia. If they fail to uncover the Boss's true identity, they will meet inevitable doom.
×130,000 · Ability Essence
×130,000 · Coin
×270,000
(Elite) · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit · Basic melee unit — Deals single-target damage · Basic ranged unit ×2
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Leaky Eye Luca
(Elite) · Melee unit — Skills can inflict crowd-control effects · Basic melee unit — Deals single-target damage · Melee unit — Inflicts crowd-control effects when charging in a straight line ×2 · Basic melee unit — Deals AoE damage ×2 · Ranged unit ×2
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Squalo
(Elite) · Melee unit ×2 · +2 more enemies
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Mario Zucchero
(Elite) · Squalo
(Elite) · Sale
(Elite) · Melee unit ×2
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Formaggio
(Elite) · Mario Zucchero
(Elite) · Squalo
(Elite) · Elite melee unit · Ranged unit
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Prosciutto
(Elite) · Pesci
(Elite) · Squalo
(Elite) · Basic melee unit · Ranged unit
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Squalo
(Elite) · Pesci
(Elite) · Leaky Eye Luca
(Elite) · Prosciutto
(Elite) · Melee unit ×2 · Basic melee unit · Ranged unit — Deals AoE damage and inflicts crowd-control effects on distant enemy units · Ranged unit — Deals continual AoE damage to distant enemy units
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Pesci
· Squalo
(Elite) · Prosciutto
(Elite) · +2 more enemies
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Squalo
(Elite) · Pesci
(Elite) · Mario Zucchero
(Elite) · Prosciutto
(Elite) · Melee unit — Charges in a straight line at the beginning of each battle ×2 · Melee unit — Inflicts crowd-control effects when charging in a straight line · Ranged unit — Can summon 2 melee units to join the battle · Ranged unit — Can summon 2 ranged units to join the battle
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Squalo
(Boss) · Formaggio
(Elite) · Mario Zucchero
(Elite) · Sale
(Elite) · Prosciutto
(Elite) · Pesci
(Elite) · Melee unit — Skills can inflict crowd-control effects ×2 · Ranged unit — Buffs ally units when defeated · Melee unit — Charges in a straight line at the beginning of each battle ×2 · Basic ranged unit — Deals single-target damage · Basic ranged unit — Casting a skill knocks back targets · Ranged unit — Can summon 2 ranged units to join the battle
×230,000 · Ability Essence
×230,000 · Coin
×130,000
(Elite) · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Melee unit · Basic melee unit — Deals single-target damage · Basic ranged unit ×2
×50 · Stone of Destiny
×5 · Coin
×50,000
(Elite) · Leaky Eye Luca
(Elite) · Melee unit — Skills can inflict crowd-control effects · Basic melee unit — Deals single-target damage · Melee unit — Inflicts crowd-control effects when charging in a straight line ×2 · Basic melee unit — Deals AoE damage ×2 · Ranged unit ×2
×50 · Stone of Destiny
×5 · Coin
×50,000
(Elite) · Squalo
(Elite) · Melee unit ×2 · +2 more enemies
×50 · Stone of Destiny
×10 · Coin
×100,000
(Elite) · Mario Zucchero
(Elite) · Squalo
(Elite) · Sale
(Elite) · Melee unit ×2
×50 · Stone of Destiny
×5 · Coin
×50,000
(Elite) · Formaggio
(Elite) · Mario Zucchero
(Elite) · Squalo
(Elite) · Elite melee unit · Ranged unit
×100 · Stone of Destiny
×10 · Coin
×100,000
(Elite) · Prosciutto
(Elite) · Pesci
(Elite) · Squalo
(Elite) · Basic melee unit · Ranged unit
×50 · Stone of Destiny
×5 · Coin
×50,000
(Elite) · Squalo
(Elite) · Pesci
(Elite) · Leaky Eye Luca
(Elite) · Prosciutto
(Elite) · Melee unit ×2 · Basic melee unit · Ranged unit — Deals AoE damage and inflicts crowd-control effects on distant enemy units · Ranged unit — Deals continual AoE damage to distant enemy units
×50 · Stone of Destiny
×5 · Coin
×50,000
(Elite) · Pesci
· Squalo
(Elite) · Prosciutto
(Elite) · +2 more enemies
×50 · Stone of Destiny
×10 · Coin
×100,000
(Elite) · Squalo
(Elite) · Pesci
(Elite) · Mario Zucchero
(Elite) · Prosciutto
(Elite) · Melee unit — Charges in a straight line at the beginning of each battle ×2 · Melee unit — Inflicts crowd-control effects when charging in a straight line · Ranged unit — Can summon 2 melee units to join the battle · Ranged unit — Can summon 2 ranged units to join the battle
×50 · Stone of Destiny
×5 · Coin
×50,000
(Elite) · Squalo
(Elite) · Formaggio
(Elite) · Mario Zucchero
(Elite) · Sale
(Elite) · Prosciutto
(Elite) · Pesci
(Elite) · Melee unit — Skills can inflict crowd-control effects ×2 · Ranged unit — Buffs ally units when defeated · Melee unit — Charges in a straight line at the beginning of each battle ×2 · Basic ranged unit — Deals single-target damage · Basic ranged unit — Casting a skill knocks back targets · Ranged unit — Can summon 2 ranged units to join the battle
×100 · Stone of Destiny
×20 · Coin
×100,000
· Basic melee unit ×2 · Basic ranged unit ×2
×1,000 · Coin
×5,000
· Basic melee unit ×2 · Basic ranged unit ×2
×1,000 · Coin
×5,000
· Basic melee unit — Capable of self-healing ×2 · Basic melee unit — Deals AoE damage · Basic ranged unit
×1,000 · Coin
×5,000
· Ranged unit ×2 · +2 more enemies
×1,000 · Coin
×5,000
· Ranged unit ×2 · +2 more enemies
×1,000 · Coin
×5,000
· Prosciutto
· Melee unit ×2 · Ranged unit
×1,000 · Coin
×5,000
· Basic melee unit · Melee unit · +2 more enemies
×1,000 · Coin
×5,000
· Melee unit ×2 · Ranged unit ×2
×1,000 · Coin
×5,000
· Basic melee unit · Ranged unit · +2 more enemies
×1,000 · Coin
×5,000
· Cioccolata
· Ranged unit · +2 more enemies
×1,000 · Coin
×5,000
· Basic melee unit ×2 · Basic ranged unit ×2
×1,000 · Coin
×5,000
· Basic melee unit ×2 · Basic ranged unit ×2
×1,000 · Coin
×5,000
· Melee unit ×2 · Ranged unit ×2
×1,000 · Coin
×5,000
· Ranged unit ×2 · +2 more enemies
×1,000 · Coin
×5,000
· Ranged unit ×2 · +2 more enemies
×1,000 · Coin
×5,000
· Hol Horse
· +3 more enemies
×1,000 · Coin
×5,000
· Hol Horse
· +3 more enemies
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
· +1 more enemies
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
· +2 more enemies
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
· +2 more enemies
×1,000 · Coin
×5,000
· Formaggio
· Illuso
· Pesci
· Prosciutto
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
· Melee unit ×2 · Ranged unit ×2
×1,000 · Coin
×5,000
×1,000 · Coin
×5,000
×200 · Courage Crystal
×750 · Ability Crystal
×750
×300 · Courage Crystal
×800 · Ability Crystal
×800
×500 · Courage Crystal
×850 · Ability Crystal
×850
×200 · Gold Ingot
×4 · Refined Iron
×20
×300 · Gold Ingot
×6 · Refined Iron
×30
×5 · Astrogem
×500 · Gold Ingot
×10 · Refined Iron
×80Courage Essence
×3,470,000 · Ability Essence
×3,470,000 · Coin
×3,730,000 · Astrogem
×1,000 · Courage Crystal
×2,400 · Ability Crystal
×2,400
Astrogem
×1,600 · Stone of Destiny
×80 · Coin
×870,000 · Courage Essence
×34,000 · Gold Ingot
×20 · Refined Iron
×130 · Card: Soul Resonance
×5