Intimidation
4 ptsOnly activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.

Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 0.4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
Unlocks : Intimidation · Advanced Strength · Legendary Gem Slot
Unlocks : Battle Zeal
Cost to reach (per piece) : 1×
Legendary Badges of the Same Name
Total from ★7 (per piece) : 1×
Legendary Badges of the Same Name
Unlocks : Legendary Gem Slot
Cost to reach (per piece) : 2×
Legendary 2-Star Badge
Total from ★7 (per piece) : 1×
Legendary Badges of the Same Name · 2×
Legendary 2-Star Badge
Unlocks : Badge Up — Battle Zeal
Cost to reach (per piece) : 1×
Legendary Badges of the Same Name
Total from ★7 (per piece) : 2×
Legendary Badges of the Same Name · 2×
Legendary 2-Star Badge
Equipped badges that share a skill stack their points: each piece of this set adds 1 pt (2 pts once the piece passes its Badge Up tier), and socketed skill gems add theirs. Each skill below lists its real effect at every point total.
Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
Increases Base Attack by 10%. Increases Base HP by 10%.
4 empty sockets open at this rank — fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
Only activates when equipped by a Melee character. Every 8 seconds, the next basic attack strikes other enemies within 1 tile around the target, dealing damage equal to 60% of the equipper's Attack and inflicting 2 stacks of Damage Amplification
on all affected enemies.
Increases Base Attack by 10%. Increases Base HP by 10%.
4 empty sockets open at this rank — fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
Only activates when equipped by a Melee character. Every 8 seconds, the next basic attack strikes other enemies within 1 tile around the target, dealing damage equal to 60% of the equipper's Attack and inflicting 2 stacks of Damage Amplification
on all affected enemies.
Increases Base Attack by 10%. Increases Base HP by 10%.
8 empty sockets open at this rank — fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
Only activates when equipped by a Melee character. Every 8 seconds, the next basic attack strikes other enemies within 1 tile around the target, dealing damage equal to 120% of the equipper's Attack and inflicting 2 stacks of Damage Amplification
on all affected enemies.
When the equipper's HP drops below 30%, they immediately gain a Shield equal to 600% of their Attack for 5 seconds. Cooldown: 20 seconds.
Increases Base Attack by 10%. Increases Base HP by 10%.
8 empty sockets open at this rank — fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Every 5 seconds, inflicts a stack of 0.4% Defense reduction on all enemies within 2 tiles for 6 seconds, stacking up to 4 times.
Increases Base Attack by 2.5%. Increases Base HP by 2.5%.
Only activates when equipped by a Melee character. Every 8 seconds, the next basic attack strikes other enemies within 1 tile around the target, dealing damage equal to 4% of the equipper's Attack and inflicting 2 stacks of Damage Amplification
on all affected enemies.
on all affected enemies.
on all affected enemies.
on all affected enemies.
on all affected enemies.
on all affected enemies.
on all affected enemies.
on all affected enemies.
When the equipper's HP drops below 30%, they immediately gain a Shield equal to 600% of their Attack for 5 seconds. Cooldown: 20 seconds.Promote the badge to unlock gem slots. You may socket gems of Legendary tier or lower.
Only activates when equipped by a Melee character. Every 8 seconds, the next basic attack strikes other enemies within 1 tile around the target, dealing damage equal to 5% of the equipper's Attack and inflicting 2 stacks of Damage Amplification
on all affected enemies.
Craft each piece with 150× Refined Iron
· 30× Gold Ingot
· 1× Rawstone
· 1× Ermes Badge Blueprint
(full set = 4 pieces).
Not sold in any store right now.
Pick 1 piece of your choice — the chest comes in Weekly Pack Ⅶ & Voyager Pack Ⅴ.