Niveau de compte

Tous les déblocages de Niveau de Compte sur JoJo: Golden Spirit, du chapitre d'histoire demandé au mode qu'il ouvre.
Account Level is the account-wide gate almost every mode sits behind. Raising it takes EXP from a mix of story clears, hero leveling, and mode-specific checklists — and from Account Lv.7 onward, each new level also needs a minimum number of days to have passed since you started playing, on top of the checklist. The current cap is Level 20. See the day-by-day schedule for exactly which day unlocks which level.
What unlocks at each level
| Level | Story chapter | New mode or system |
|---|---|---|
| 1 | Chapter 1 | — |
| 2 | Chapter 2 | — |
| 3 | — | Interview Trial |
| 4 | Chapter 3 | Extreme Trial |
| 5 | Chapter 4 | World Boss, Badges |
| 6 | — | Bloody Battle, Guild, Arena |
| 7 | Chapter 5 | Uncharted Journey, Guild Boss, Extreme Trial (Team) |
| 9 | Chapter 6 | — |
| 11 | Chapter 7 | — |
| 13 | Chapter 8 | Double Clash, Spirit Realm |
| 15 | Chapter 9 | — |
| 17 | Chapter 10 | Guild Exploration |
| 18 | Chapter 11 | — |
| 19 | Chapter 12 | — |
| 20 | — | (current cap) |
Levels not listed above (8, 10, 12, 14, 16) raise the ceiling on existing systems — clearing higher Interview Trial and Extreme Trial checkpoints, pushing hero levels further, and similar — rather than opening anything new.
Why it matters
Almost every mode in the game is gated behind Account Level, and most levels also ask for a specific story chapter clear on top of the checklist. Pushing the main story between everything else is usually the fastest way to open up whatever you’re currently missing.
Related
- Day-by-Day Progression — exactly which day each level-up gate opens.
- Beginner’s Guide — what to prioritize as these unlock.
- Double Clash and Spirit Realm — the Lv.13 pair.
- Extreme Trial and Bloody Battle — their own difficulty ladders.