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Vento Aureo — Chapter 11

The Mystery of Emperor Crimson

The boss's final directive calls for escorting Trish to the bell tower on the island of San Giorgio Maggiore. As Bucciarati joins Trish on this journey, the revelation of the boss's true intentions prompts Bucciarati to make a pivotal decision—to defy the boss. Will they tread the path of unwavering justice, even if it means challenging a formidable gang? The moment of truth dawns for Giorno and his allies.

Category
Main Story

Story

The boss's final directive calls for escorting Trish to the bell tower on the island of San Giorgio Maggiore. As Bucciarati joins Trish on this journey, the revelation of the boss's true intentions prompts Bucciarati to make a pivotal decision—to defy the boss. Will they tread the path of unwavering justice, even if it means challenging a formidable gang? The moment of truth dawns for Giorno and his allies.

Details

PartPart 5 — Vento Aureo
ChapterChapter 11
UnlockUnlocked at level 18

Episodes

Episode 1

The boss's final directive calls for escorting Trish to the bell tower on the island of San Giorgio Maggiore. With extreme caution to safeguard his identity, the boss allows only one unarmed escort.

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 2

As the crew arrives at the island, Bucciarati escorts Trish into the tower. Anticipating unforeseen events, Giorno gifts Bucciarati a ladybug brooch infused with his power.

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 3

Following the boss's instructions, Bucciarati and Trish enter the tower's elevator. Suddenly, Trish disappears, leaving behind only a severed hand. It becomes evident that, in a bid to conceal his identity once and for all, the boss plans to commit a heinous act—murdering his own daughter...

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 4

Bucciarati's life has been marred by the influence of drugs. To shield his father, he bore the burden of murder and, in order to survive, joined a gang. Unbeknownst to him, the gang he trusted has been entangled in drug dealings...

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 5

The boss's despicable intent to murder his daughter for personal gain exceeds Bucciarati's threshold for evil.

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 6

A peculiar time lapse unsettles Giorno and his companions aboard the boat. Concerned for Bucciarati, Giorno defies the boss's orders, rushes to the island, and makes his way toward the bell tower.

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 7

Resolute in his decision to betray the boss and assassinate him, Bucciarati unleashes his Zipper Man to strike. However, the target of Zipper Man's attack turns out to be none other than Bucciarati himself! What mysteries lie within Emperor Crimson, the boss's Stand? Emperor Crimson's blow pierces Bucciarati's abdomen. Despite grievous injuries, Bucciarati persists, attempting to immobilize Emperor Crimson's arm with his Zipper Man, but...

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 8

Cornered and seemingly doomed, Bucciarati's fate shifts when the ladybug brooch transforms into a turtle, trapping the boss within. Seizing this critical moment, Bucciarati makes his escape, but...

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 9

Fleeing to the bell tower's first floor after his betrayal, Bucciarati reunites with Giorno, who heals his wounds with Golden Wind. Eventually, the crew manages to escape.

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Episode 10

Bucciarati reveals his betrayal to his companions, presenting them with a choice—to stand alongside him as traitors or to sever ties with him.

First Clear
Courage Essence ×120,000 · Ability Essence ×120,000 · Coin ×250,000

Stages

Stage 7

Recommended Power: 79,600

★1
Clear the stage.
★2
Clear the stage within 60 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Mario Zucchero (Elite) · Sale (Elite) · Melee unit ×2 · Basic ranged unit ×2 · Ranged unit — Causes continual single-target damage and crowd-control effects ×2 · Ranged unit — Deals AoE damage and inflicts crowd-control effects on distant enemy units · Ranged unit — Deals continual AoE damage to distant enemy units
First Clear
Courage Essence ×210,000 · Ability Essence ×210,000 · Coin ×120,000

Stage 10

Recommended Power: 102,050

★1
Clear the stage.
★2
Clear the stage within 80 seconds.
★3
Clear the stage with 2 or fewer allies defeated.
Enemies
Diavolo (Boss) · Formaggio (Elite) · Mario Zucchero (Elite) · Sale (Elite) · Ghiaccio (Elite) · Prosciutto (Elite) · Leaky Eye Luca (Elite) · Pesci (Elite) · Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Basic ranged unit — Deals single-target damage · Basic ranged unit — Casting a skill knocks back targets · Melee unit
First Clear
Courage Essence ×210,000 · Ability Essence ×210,000 · Coin ×120,000

Stages — Hard

Stage 7

Recommended Power: 117,600

★1
Clear the stage within 60 seconds.
★2
No charge damage taken.
★3
Must clear stage with more than 8000% HP.
Enemies
Mario Zucchero (Elite) · Sale (Elite) · Melee unit ×2 · Basic ranged unit ×2 · Ranged unit — Causes continual single-target damage and crowd-control effects ×2 · Ranged unit — Deals AoE damage and inflicts crowd-control effects on distant enemy units · Ranged unit — Deals continual AoE damage to distant enemy units
First Clear
Astrogem ×50 · Stone of Destiny ×5 · Coin ×50,000

Stage 10

Recommended Power: 149,550

★1
Clear the stage within 80 seconds.
★2
Clear the stage within 60 seconds.
★3
Defeat 10 enemies.
Enemies
Diavolo (Boss) · Formaggio (Elite) · Mario Zucchero (Elite) · Sale (Elite) · Ghiaccio (Elite) · Prosciutto (Elite) · Leaky Eye Luca (Elite) · Pesci (Elite) · Basic melee unit — Deals single-target damage · Basic melee unit — Deals single-target damage and inflicts crowd-control effects · Basic ranged unit — Deals single-target damage · Basic ranged unit — Casting a skill knocks back targets · Melee unit
First Clear
Astrogem ×100 · Stone of Destiny ×20 · Coin ×100,000

Star Chests

Total Rewards

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