Drain
4 ptsOnly activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and reduce the target's Energy by 100. Cooldown: 10 seconds.

Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds.
Unlocks : Drain
Unlocks : Intermediate Attack
Cost to reach (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star
Total from ★4 (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star
Unlocks : Epic Gem Slot
Cost to reach (per piece) : 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star
Total from ★4 (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star · 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star
Unlocks : Lethality
Cost to reach (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 3-Star
Total from ★4 (per piece) : 2×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star · 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star · 1×
Universal Badge: Epic 3-Star
Unlocks : Epic Gem Slot · Badge Up Lethality
Cost to reach (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Total from ★4 (per piece) : 2×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star · 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star · 1×
Universal Badge: Epic 3-Star · 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Equipped badges that share a skill stack their points: each piece of this set adds 1 pt (2 pts once the piece passes its Badge Up tier), and socketed skill gems add theirs. Each skill below lists its real effect at every point total.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and reduce the target's Energy by 100. Cooldown: 10 seconds.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and reduce the target's Energy by 100. Cooldown: 10 seconds.
Increases Base Attack by 15%.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and reduce the target's Energy by 100. Cooldown: 10 seconds.
Increases Base Attack by 15%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and reduce the target's Energy by 100. Cooldown: 10 seconds.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 160% of the equipper's Attack. Cooldown: 4 seconds.
Increases Base Attack by 15%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 200% of the equipper's Attack and reduce the target's Energy by 100. Cooldown: 10 seconds.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 180% of the equipper's Attack. Cooldown: 4 seconds.
Increases Base Attack by 15%.
6 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds.
Increases Base Attack by 4%.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 20% of the equipper's Attack. Cooldown: 4 seconds.
Promote the badge to unlock gem slots. You may socket gems of Epic tier or lower.
Only activates when equipped by a Melee character. Basic attacks deal additional damage equal to 25% of the equipper's Attack and reduce the target's Energy by 10. Cooldown: 10 seconds.
Increases Base Attack by 4%.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 20% of the equipper's Attack. Cooldown: 4 seconds.
Only activates when equipped by a Melee character. Critical hits deal additional damage equal to 40% of the equipper's Attack. Cooldown: 4 seconds.
Random craft result about 5% of forges give this quality. A dedicated Epic craft also exists: it always gives a random Epic set.