Protection
4 ptsEvery 3 seconds in battle, grants a shield equal to 160% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies.
Every 3 seconds in battle, grants a shield equal to 20% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies.
Unlocks : Protection · Advanced Defense · Legendary Gem Slot
Unlocks : Covenant
Cost to reach (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Total from ★7 (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Unlocks : Legendary Gem Slot
Cost to reach (per piece) : 2×
Legendary 2-Star Badge · 1×
Universal Badge: Legendary 2-Star
Total from ★7 (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star · 2×
Legendary 2-Star Badge · 1×
Universal Badge: Legendary 2-Star
Unlocks : Badge Up Covenant
Cost to reach (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 3-Star
Total from ★7 (per piece) : 2×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star · 2×
Legendary 2-Star Badge · 1×
Universal Badge: Legendary 2-Star · 1×
Universal Badge: Legendary 3-Star
Equipped badges that share a skill stack their points: each piece of this set adds 1 pt (2 pts once the piece passes its Badge Up tier), and socketed skill gems add theirs. Each skill below lists its real effect at every point total.
Every 3 seconds in battle, grants a shield equal to 160% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies.
Increases Base Defense by 20%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Every 3 seconds in battle, grants a shield equal to 160% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies.
At the beginning of each battle, the equipper bonds with the highest-Attack ally on the battlefield and shares 10% of damage dealt to that ally. Whenever the bonded ally deals damage with basic attacks, the equipper is healed for 20% of the damage dealt.
Increases Base Defense by 20%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Every 3 seconds in battle, grants a shield equal to 160% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies.
At the beginning of each battle, the equipper bonds with the highest-Attack ally on the battlefield and shares 10% of damage dealt to that ally. Whenever the bonded ally deals damage with basic attacks, the equipper is healed for 20% of the damage dealt.
Increases Base Defense by 20%.
8 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Every 3 seconds in battle, grants a shield equal to 160% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies.
At the beginning of each battle, the equipper bonds with the highest-Attack ally on the battlefield and shares 20% of damage dealt to that ally. The bonded ally's Basic Attack Strength increases by 20%. Whenever the bonded ally deals damage with basic attacks, the equipper is healed for 20% of the damage dealt.
Increases Base Defense by 20%.
8 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Every 3 seconds in battle, grants a shield equal to 20% of the equipper's Defense to the ally with the lowest HP percentage, lasting 5 seconds. When the equipper is defeated, grants this shield to all surviving allies.
Increases Base Defense by 5%.
At the beginning of each battle, the equipper bonds with the highest-Attack ally on the battlefield and shares 1% of damage dealt to that ally. Whenever the bonded ally deals damage with basic attacks, the equipper is healed for 20% of the damage dealt.
Promote the badge to unlock gem slots. You may socket gems of Legendary tier or lower.
At the beginning of each battle, the equipper bonds with the highest-Attack ally on the battlefield and shares 2.5% of damage dealt to that ally. Whenever the bonded ally deals damage with basic attacks, the equipper is healed for 20% of the damage dealt.