Star
4 ptsOnly activates when equipped by a Melee character. Basic attacks have a 20% chance to stun the target for 1 second and deal additional damage equal to 160% of the equipper's Attack. Cooldown: 4 seconds.

Only activates when equipped by a Melee character. Basic attacks have a 20% chance to Stun the target for 1 second and deal additional damage equal to 20% of Attack. Cooldown: 4 seconds.
Unlocks : Star · Advanced Strength · Legendary Gem Slot
Unlocks : Judgment
Cost to reach (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Total from ★7 (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Unlocks : Legendary Gem Slot
Cost to reach (per piece) : 2×
Legendary 2-Star Badge · 1×
Universal Badge: Legendary 2-Star
Total from ★7 (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star · 2×
Legendary 2-Star Badge · 1×
Universal Badge: Legendary 2-Star
Unlocks : Badge Up Judgment
Cost to reach (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 3-Star
Total from ★7 (per piece) : 2×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star · 2×
Legendary 2-Star Badge · 1×
Universal Badge: Legendary 2-Star · 1×
Universal Badge: Legendary 3-Star
Equipped badges that share a skill stack their points: each piece of this set adds 1 pt (2 pts once the piece passes its Badge Up tier), and socketed skill gems add theirs. Each skill below lists its real effect at every point total.
Only activates when equipped by a Melee character. Basic attacks have a 20% chance to stun the target for 1 second and deal additional damage equal to 160% of the equipper's Attack. Cooldown: 4 seconds.
Increases Base Attack by 10%. Increases Base HP by 10%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks have a 20% chance to stun the target for 1 second and deal additional damage equal to 160% of the equipper's Attack. Cooldown: 4 seconds.
Only activates when equipped by a Melee character. Basic attacks have a 15% chance to deal additional damage equal to 10% of the target's Max HP, capped at 240% of the equipper's Attack. Critical basic attacks have a 30% chance to trigger this effect.
Increases Base Attack by 10%. Increases Base HP by 10%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks have a 20% chance to stun the target for 1 second and deal additional damage equal to 160% of the equipper's Attack. Cooldown: 4 seconds.
Only activates when equipped by a Melee character. Basic attacks have a 15% chance to deal additional damage equal to 10% of the target's Max HP, capped at 240% of the equipper's Attack. Critical basic attacks have a 30% chance to trigger this effect.
Increases Base Attack by 10%. Increases Base HP by 10%.
8 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks have a 20% chance to stun the target for 1 second and deal additional damage equal to 160% of the equipper's Attack. Cooldown: 4 seconds.
Only activates when equipped by a Melee character. Basic attacks have a 15% chance to deal additional damage equal to 10% of the target's Max HP, capped at 280% of the equipper's Attack. Critical basic attacks have a 30% chance to trigger this effect. After launching a basic attack, the equipper gains a 30% Attack bonus for 8 seconds. Cooldown: 30 seconds. The equipper's each basic attack shortens the cooldown by 1 second.
Increases Base Attack by 10%. Increases Base HP by 10%.
8 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. Basic attacks have a 20% chance to Stun the target for 1 second and deal additional damage equal to 20% of Attack. Cooldown: 4 seconds.
Increases Base Attack by 2.5%. Increases Base HP by 2.5%.
Only activates when equipped by a Melee character. Basic attacks have a 15% chance to deal additional damage equal to 10% of the target's Max HP, capped at 30% of the equipper's Attack. Critical basic attacks have a 30% chance to trigger this effect.
Promote the badge to unlock gem slots. You may socket gems of Legendary tier or lower.
Only activates when equipped by a Melee character. Basic attacks have a 15% chance to deal additional damage equal to 10% of the target's Max HP, capped at 60% of the equipper's Attack. Critical basic attacks have a 30% chance to trigger this effect.
Craft each piece with 150× Refined Iron
· 30× Gold Ingot
· 1× Rawstone
· 1× Jotaro Badge Blueprint
(full set = 4 pieces).
Monthly Pass Store 200× Monthly Pass Token
Pick 1 piece of your choice the chest comes in Weekly Pack Ⅶ & Voyager Pack V.