Constitution
4 ptsOnly activates when equipped by a Melee character. The equipper takes 35% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.

Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Unlocks : Constitution
Unlocks : Intermediate Defense
Cost to reach (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star
Total from ★4 (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star
Unlocks : Epic Gem Slot
Cost to reach (per piece) : 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star
Total from ★4 (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star · 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star
Unlocks : Monolith
Cost to reach (per piece) : 1×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 3-Star
Total from ★4 (per piece) : 2×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star · 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star · 1×
Universal Badge: Epic 3-Star
Unlocks : Epic Gem Slot · Badge Up Monolith
Cost to reach (per piece) : 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Total from ★4 (per piece) : 2×
Superior Badges of the Same Name · 1×
Universal Badge: Epic 1-Star · 2×
Epic 2-Star Badge · 1×
Universal Badge: Epic 2-Star · 1×
Universal Badge: Epic 3-Star · 1×
Excellent Badges of the Same Name · 1×
Universal Badge: Legendary 1-Star
Equipped badges that share a skill stack their points: each piece of this set adds 1 pt (2 pts once the piece passes its Badge Up tier), and socketed skill gems add theirs. Each skill below lists its real effect at every point total.
Only activates when equipped by a Melee character. The equipper takes 35% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Only activates when equipped by a Melee character. The equipper takes 35% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Increases Base Defense by 15%.
Only activates when equipped by a Melee character. The equipper takes 35% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Increases Base Defense by 15%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. The equipper takes 35% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Takes 24% less damage while HP is above 40%.
Increases Base Defense by 15%.
4 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. The equipper takes 35% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Takes 28% less damage while HP is above 40%.
Increases Base Defense by 15%.
6 empty sockets open at this rank fill them with skill gems (from dismantling badges) to stack extra skill points on top.
Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Increases Base Defense by 4%.
Takes 3% less damage while HP is above 40%.
Promote the badge to unlock gem slots. You may socket gems of Epic tier or lower.
Only activates when equipped by a Melee character. The equipper takes 8% less damage. This bonus expires after the equipper is attacked 6 times, and reactivates after 15 seconds.
Increases Base Defense by 4%.
Takes 3% less damage while HP is above 40%.
Takes 6% less damage while HP is above 40%.
Random craft result about 5% of forges give this quality. A dedicated Epic craft also exists: it always gives a random Epic set.