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Guides

Guides, codes and patch notes.

Game Mechanics

Spirit Board Rarity Guide

Compare Green, Blue, Purple, Yellow, and Red Spirits: direct stats, set bonuses, bonus lines, and how to choose a replacement.

Updated Aug 18, 2026 • By Trakan

Game Mechanics

Fighting Styles

The six Fighting Types in JoJo: Golden Spirit (Defense, Assault, Agility, Ranged, Special, and Support) and each one's always-on class passive.

Updated Aug 16, 2026 • By Trakan

Game Mechanics

How Damage Works

An overview of how each hit's damage is built up in JoJo: Golden Spirit (Attack, buffs, the target's Defense, RUSH, and crit) and where to push first.

Updated Aug 16, 2026 • By Trakan

Game Mechanics

World Boss Meta: The First Month

15,102 top 100 World Boss entries across seven servers, from launch difficulty to Tier 4. Who really gets played, who really scores, and how each of the seven bosses bends the meta its own way.

Sep 8, 2026 • By Trakan

Game Mechanics

Ranked Match

Ranked Match in JoJo: Golden Spirit: the 7-league PvP ladder, the titles it hands out, and what its VS Score currency actually buys.

Updated Aug 21, 2026 • By Trakan

Game Mechanics

Buffs & Debuffs

How buffs and debuffs stack in JoJo: Golden Spirit, how damage-over-time ticks, what crowd control actually locks, and how Effect Hit vs. Effect Res decides whether a debuff lands.

Updated Aug 16, 2026 • By Trakan

Game Mechanics

Crit System

How Crit Rate, Crit Factor, and Crit Resistance work in JoJo: Golden Spirit, and why the World Boss never resists your crits.

Updated Aug 16, 2026 • By Trakan

Game Mechanics

Energy & Cooldowns

How Energy builds toward a character's Ultimate in JoJo: Golden Spirit, and how the RUSH team bonus actually triggers.

Updated Aug 16, 2026 • By Trakan

Game Mechanics

Spirit Board

How the current Spirit Board works: three Spirits per character, direct HP, Attack and Defense, bonus lines, and automatic growth.

Updated Aug 18, 2026 • By Trakan

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