Guides
Guides, codes and patch notes.
Game MechanicsSpirit Board Rarity Guide
Compare Green, Blue, Purple, Yellow, and Red Spirits: direct stats, set bonuses, bonus lines, and how to choose a replacement.
Game MechanicsFighting Styles
The six Fighting Types in JoJo: Golden Spirit (Defense, Assault, Agility, Ranged, Special, and Support) and each one's always-on class passive.
Game MechanicsHow Damage Works
An overview of how each hit's damage is built up in JoJo: Golden Spirit (Attack, buffs, the target's Defense, RUSH, and crit) and where to push first.
Game MechanicsWorld Boss Meta: The First Month
15,102 top 100 World Boss entries across seven servers, from launch difficulty to Tier 4. Who really gets played, who really scores, and how each of the seven bosses bends the meta its own way.
Game MechanicsRanked Match
Ranked Match in JoJo: Golden Spirit: the 7-league PvP ladder, the titles it hands out, and what its VS Score currency actually buys.
Game MechanicsBuffs & Debuffs
How buffs and debuffs stack in JoJo: Golden Spirit, how damage-over-time ticks, what crowd control actually locks, and how Effect Hit vs. Effect Res decides whether a debuff lands.
Game MechanicsCrit System
How Crit Rate, Crit Factor, and Crit Resistance work in JoJo: Golden Spirit, and why the World Boss never resists your crits.
Game MechanicsEnergy & Cooldowns
How Energy builds toward a character's Ultimate in JoJo: Golden Spirit, and how the RUSH team bonus actually triggers.
Game MechanicsSpirit Board
How the current Spirit Board works: three Spirits per character, direct HP, Attack and Defense, bonus lines, and automatic growth.