Wamuu casts Wind Mode: Divine Sandstorm upon all enemies within 6 tiles in front of him, dealing damage equal to 500% of Attack.
Wamuu
The weekly endgame raid from Battle Tendency. It scales across 5 difficulties, from Normal up to Hell, and acts 5 times per cycle at the hardest setting.
Pillar Man with a 1200% ATK cone Ult. His Atmospheric Rift channel takes +2000% damage from DoTs — Burn, Bleed, Mold and Frostbite teams melt him during it.
Bursting at full Stance Bar with no DoTs running. The 20× DoT spike window passes and you've left hundreds of percent of damage on the table.
How to beat Wamuu
The 20× DoT multiplier during Atmospheric Rift is the headline damage lever in the entire mode. Stack DoTs BEFORE he starts channelling — Burn from Avdol, Mold from Cioccolata, Bleed from Sports Maxx, Frostbite from Pet Shop. Hamon riders pile on top via his Vampire tag. A clean Stance break ALSO weakens his next Atmospheric Rift by 50%, so CC kits earn their slot by speeding up the break — not by locking him.
Damage levers
Infinity Bosses have infinite HP — the only thing that matters is how much damage you can squeeze out. These are the levers that scale damage in this specific fight.
- DoT carriers during Atmospheric Rift — Burn, Mold, Bleed, Frostbite all hit 20× during the channel.
- Hamon users — Vampire tag rider stacks on top.
- CC for Stance damage — bonus damage to the bar, accelerating the +100% burst window.
Boss skills
4 skills. Every description below is the in-game skill text exactly as the game presents it — no paraphrasing, no fan summaries.
After this attack, all enemies within 1 tile of Wamuu take sustained damage equal to 500% of Attack per second for 10 seconds.
When his Energy is maxed, Wamuu unleashes Final Mode: Atmospheric Rift, releasing extremely high-pressure air in a cone-shaped area in front of him, dealing damage equal to 1200% of Attack. While channeling this skill, Wamuu takes 2000% more damage from damage-over-time effects.
When Wamuu's Stance Bar depletes, he takes 100% more damage from all sources for 5 seconds, and his next Final Mode: Atmospheric Rift deals 50% less damage.
⚠ Don't bring
- Single-burst comps without DoT — the Atmospheric Rift window passes wasted.
- Dumping Ults at full Stance Bar — wait for the break.
Weather: Scorch
Scorching Heat — no playable character has a passive bonus on this terrain.
Scorch
All units restore 10 less Energy when restoring Energy. All units take 100% more damage from Burn. All units lose 1 stack of Chill and Frostbite every 2 seconds.
Characters that benefit from this terrain
These playable heroes have a passive bonus that activates on Scorch. Slotting one of them adds free utility the boss can't disable.
Boss numbers explained
Wamuu's combat stats at Hell, the top difficulty. Each card says what the number does and whether it's unusual for an Infinity Boss — so you can see at a glance what makes this fight different.
How the difficulties scale
Climbing from Normal to Hell only grows two things: Crit Resistance (how hard it is for YOU to crit the boss) and Crit Damage (its own crit multiplier). Defense, attack pattern and speed never change. So a higher tier is the same fight where your crit chance suffers more — pick the highest row your team can survive.
| Tier | Difficulty | Crit Resistance | ↗ | Crit Damage | ↗ | Attacks |
|---|---|---|---|---|---|---|
| T1 | Normal | 2,794 | 931 | 5 | ||
| T2 | Advanced | 10,861 | 6,760 | 5 | ||
| T3 | Difficult | 12,301 | 14,352 | 5 | ||
| T4 | Nightmare | 23,744 | 23,744 | 5 | ||
| T5 | Hell | 40,968 | 34,140 | 5 |
The full weekly rotation
Every Infinity Boss and the day it's available. Wamuu is highlighted — tap any other to jump straight to its guide.
- Skills5
- Dmg Red10,000
- Sec Def20,000
- Skills5
- Dmg Red10,000
- Sec Def20,000
- Skills5
- Dmg Red0
- Sec Def20,000
- Skills5
- Dmg Red12,000
- Sec Def12,000
- Skills4
- Dmg Red0
- Sec Def10,000
- Skills5
- Dmg Red10,000
- Sec Def20,000
- Skills6
- Dmg Red10,000
- Sec Def20,000