Active
Active10sDeals damage equal to 500% of Attack to the nearest enemy and absorbs 100% of the target's Energy.
Diamond is Unbreakable World Boss.
Deals damage equal to 500% of Attack to the nearest enemy and absorbs 100% of the target's Energy.
Teleports to the farthest target and strikes all nearby enemies, dealing total damage equal to 2400% of his attack, divided equally among all affected units.
Chili Pepper has 100% Energy at the beginning of the battle. Its Attack, Attack Speed, and Defense decrease as its Energy depletes. Energy is consumed over time and when Chili Pepper casts skills. When its Energy drops to 0, Chili Pepper teleports to the battery to recharge. While recharging, Chili Pepper cannot be Stunned.
When Chili Pepper's Stance Bar depletes, it becomes Stunned for 5 seconds, during which it takes 100% more damage. However, if Chili Pepper has enough Energy, it will consume 3000 Energy to negate the Stun effect. Crowd-control effects deal more stance damage to Chili Pepper's Stance Bar.
Ladder figures are server 1 at tier 4.
Who the top 100 actually brings to this boss, and who the very best keep.
The figure next to each rate is the gap to what that character scores across all seven bosses. Green means this boss wants them more than usual.
Reads almost identically to Cool Ice: Agility up, Prosciutto down, Speedwagon strong. A team that works on one of these two works on the other.
Read the full first-month analysisRead from 2,258 ranking entries on this boss, across 7 servers, August 16 to September 7.